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Python – Draw “GFG” logo using Turtle Graphics

Prerequisites: Turtle Programming in Python

Turtle is a Python feature like a drawing board, which let us command a turtle to draw all over it! We can use many turtle functions which can move the turtle around. Turtle comes into the turtle library. The turtle module can be used in both object-oriented and procedure-oriented ways.

Some of the commonly used methods are:

  • forward(length): moves the pen in the forward direction by x unit.
  • backward(length): moves the pen in the backward direction by x unit.
  • right(angle): rotate the pen in the clockwise direction by an angle x.
  • left(angle): rotate the pen in the anticlockwise direction by an angle x.
  • penup(): stop drawing of the turtle pen.
  • pendown(): start drawing of the turtle pen.

In this article, we will be drawing the logo of Lazyroar which looks like this – 
 

gfg-logo

 

Approach :

 

  • Importing Turtle.
  • Forming a window screen with size and color.
  • Then start to draw the logo:
    • Form ‘C’ in the backward direction
    • line 90 degree up
    • line 90 degree right
    • line 90 degree down
    • Form ‘C’ in forwarding direction

 

Below is the implementation.

 

Python3




# importing turtle for graphics
import turtle
  
# Forming the window screen
tut = turtle.Screen()
  
# background color green
tut.bgcolor("White")
  
# object
pen = turtle.Turtle()
  
#speed of pen
pen.speed(10)
  
# object color
pen.color("Green")
  
# object width
pen.width(10)
tut = turtle.Screen()
  
  
# Code for symbol
# backward C
for x in range(180):
    pen.forward(1)
    pen.right(1)
  
# up
pen.right(90)
pen.forward(50)
  
# right
pen.right(90)
pen.forward(130)
  
# down
pen.right(90)
pen.forward(50)
pen.left(90)
  
# forward C
for x in range(180):
    pen.backward(1)
    pen.right(1)
  
turtle.done()


 
Output :
 

gfg logo

 

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