Prerequisite – Synchronization, Critical Section
The producer-consumer problem (or bounded buffer problem) describes two processes, the producer and the consumer, which share a common, fixed-size buffer used as a queue. Producers produce an item and put it into the buffer. If the buffer is already full then the producer will have to wait for an empty block in the buffer. Consumers consume an item from the buffer. If the buffer is already empty then the consumer will have to wait for an item in the buffer. Implement Peterson’s Algorithm for the two processes using shared memory such that there is mutual exclusion between them. The solution should have free from synchronization problems.
Peterson’s algorithm –
C
// code for producer (j) // producer j is ready // to produce an item flag[j] = true ; // but consumer (i) can consume an item turn = i; // if consumer is ready to consume an item // and if its consumer's turn while (flag[i] == true && turn == i) { /* then producer will wait*/ } // otherwise producer will produce // an item and put it into buffer (critical Section) // Now, producer is out of critical section flag[j] = false ; // end of code for producer //-------------------------------------------------------- // code for consumer i // consumer i is ready // to consume an item flag[i] = true ; // but producer (j) can produce an item turn = j; // if producer is ready to produce an item // and if its producer's turn while (flag[j] == true && turn == j) { /* then consumer will wait */ } // otherwise consumer will consume // an item from buffer (critical Section) // Now, consumer is out of critical section flag[i] = false ; // end of code for consumer |
Explanation of Peterson’s Algorithm
Peterson’s Algorithm is used to synchronize two processes. It uses two variables, a bool array flag of size 2 and an int variable turn to accomplish it. In the solution, i represents the Consumer and j represents the Producer. Initially, the flags are false. When a process wants to execute it’s critical section, it sets its flag to true and turn into the index of the other process. This means that the process wants to execute but it will allow the other process to run first. The process performs busy waiting until the other process has finished it’s own critical section. After this, the current process enters its critical section and adds or removes a random number from the shared buffer. After completing the critical section, it sets it’s own flag to false, indicating it does not wish to execute anymore. The program runs for a fixed amount of time before exiting. This time can be changed by changing value of the macro RT.
C
// C program to implement Peterson’s Algorithm // for producer-consumer problem. #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <time.h> #include <sys/types.h> #include <sys/ipc.h> #include <sys/shm.h> #include <stdbool.h> #define _BSD_SOURCE #include <sys/time.h> #define BSIZE 8 // Buffer size #define PWT 2 // Producer wait time limit #define CWT 10 // Consumer wait time limit #define RT 10 // Program run-time in seconds int shmid1, shmid2, shmid3, shmid4; key_t k1 = 5491, k2 = 5812, k3 = 4327, k4 = 3213; bool * SHM1; int * SHM2; int * SHM3; int myrand( int n) // Returns a random number between 1 and n { time_t t; srand ((unsigned) time (&t)); return ( rand () % n + 1); } int main() { shmid1 = shmget(k1, sizeof ( bool ) * 2, IPC_CREAT | 0660); // flag shmid2 = shmget(k2, sizeof ( int ) * 1, IPC_CREAT | 0660); // turn shmid3 = shmget(k3, sizeof ( int ) * BSIZE, IPC_CREAT | 0660); // buffer shmid4 = shmget(k4, sizeof ( int ) * 1, IPC_CREAT | 0660); // time stamp if (shmid1 < 0 || shmid2 < 0 || shmid3 < 0 || shmid4 < 0) { perror ("Main shmget error: "); exit (1); } SHM3 = ( int *)shmat(shmid3, NULL, 0); int ix = 0; while (ix < BSIZE) // Initializing buffer SHM3[ix++] = 0; struct timeval t; time_t t1, t2; gettimeofday(&t, NULL); t1 = t.tv_sec; int * state = ( int *)shmat(shmid4, NULL, 0); *state = 1; int wait_time; int i = 0; // Consumer int j = 1; // Producer if (fork() == 0) // Producer code { SHM1 = ( bool *)shmat(shmid1, NULL, 0); SHM2 = ( int *)shmat(shmid2, NULL, 0); SHM3 = ( int *)shmat(shmid3, NULL, 0); if (SHM1 == ( bool *)-1 || SHM2 == ( int *)-1 || SHM3 == ( int *)-1) { perror ("Producer shmat error: "); exit (1); } bool * flag = SHM1; int * turn = SHM2; int * buf = SHM3; int index = 0; while (*state == 1) { flag[j] = true ; printf ("Producer is ready now.\n\n"); *turn = i; while (flag[i] == true && *turn == i) ; // Critical Section Begin index = 0; while (index < BSIZE) { if (buf[index] == 0) { int tempo = myrand(BSIZE * 3); printf ("Job %d has been produced\n", tempo); buf[index] = tempo; break ; } index++; } if (index == BSIZE) printf ("Buffer is full, nothing can be produced!!!\n"); printf ("Buffer: "); index = 0; while (index < BSIZE) printf ("%d ", buf[index++]); printf ("\n"); // Critical Section End flag[j] = false ; if (*state == 0) break ; wait_time = myrand(PWT); printf ("Producer will wait for %d seconds\n\n", wait_time); sleep(wait_time); } exit (0); } if (fork() == 0) // Consumer code { SHM1 = ( bool *)shmat(shmid1, NULL, 0); SHM2 = ( int *)shmat(shmid2, NULL, 0); SHM3 = ( int *)shmat(shmid3, NULL, 0); if (SHM1 == ( bool *)-1 || SHM2 == ( int *)-1 || SHM3 == ( int *)-1) { perror ("Consumer shmat error:"); exit (1); } bool * flag = SHM1; int * turn = SHM2; int * buf = SHM3; int index = 0; flag[i] = false ; sleep(5); while (*state == 1) { flag[i] = true ; printf ("Consumer is ready now.\n\n"); *turn = j; while (flag[j] == true && *turn == j) ; // Critical Section Begin if (buf[0] != 0) { printf ("Job %d has been consumed\n", buf[0]); buf[0] = 0; index = 1; while (index < BSIZE) // Shifting remaining jobs forward { buf[index - 1] = buf[index]; index++; } buf[index - 1] = 0; } else printf ("Buffer is empty, nothing can be consumed!!!\n"); printf ("Buffer: "); index = 0; while (index < BSIZE) printf ("%d ", buf[index++]); printf ("\n"); // Critical Section End flag[i] = false ; if (*state == 0) break ; wait_time = myrand(CWT); printf ("Consumer will sleep for %d seconds\n\n", wait_time); sleep(wait_time); } exit (0); } // Parent process will now for RT seconds before causing child to terminate while (1) { gettimeofday(&t, NULL); t2 = t.tv_sec; if (t2 - t1 > RT) // Program will exit after RT seconds { *state = 0; break ; } } // Waiting for both processes to exit wait(); wait(); printf ("The clock ran out.\n"); return 0; } |
Output:
Producer is ready now.
Job 9 has been produced
Buffer: 9 0 0 0 0 0 0 0
Producer will wait for 1 seconds
Producer is ready now.
Job 8 has been produced
Buffer: 9 8 0 0 0 0 0 0
Producer will wait for 2 seconds
Producer is ready now.
Job 13 has been produced
Buffer: 9 8 13 0 0 0 0 0
Producer will wait for 1 seconds
Producer is ready now.
Job 23 has been produced
Buffer: 9 8 13 23 0 0 0 0
Producer will wait for 1 seconds
Consumer is ready now.
Job 9 has been consumed
Buffer: 8 13 23 0 0 0 0 0
Consumer will sleep for 9 seconds
Producer is ready now.
Job 15 has been produced
Buffer: 8 13 23 15 0 0 0 0
Producer will wait for 1 seconds
Producer is ready now.
Job 13 has been produced
Buffer: 8 13 23 15 13 0 0 0
Producer will wait for 1 seconds
Producer is ready now.
Job 11 has been produced
Buffer: 8 13 23 15 13 11 0 0
Producer will wait for 1 seconds
Producer is ready now.
Job 22 has been produced
Buffer: 8 13 23 15 13 11 22 0
Producer will wait for 2 seconds
Producer is ready now.
Job 23 has been produced
Buffer: 8 13 23 15 13 11 22 23
Producer will wait for 1 seconds
The clock ran out.
Advantages of the Peterson Solution
- With Peterson’s solution, multiple processes can access and share a resource without causing any resource conflicts.
- Every process has a chance to be carried out.
- It uses straightforward logic and is easy to put into practice.
- Since it is entirely software dependent and operates in user mode, it can be used with any hardware.
eliminates the chance of a deadlock.
Disadvantages of the Peterson’s Solution
- Waiting for the other processes to exit the critical region may take a long time. We call it busy waiting.
- On systems that have multiple CPUs, this algorithm might not function.
- The Peterson solution can only run two processes concurrently.
Frequently Asked Questions
Q1:What is synchronization in concurrent programming?
Answer:
Synchronization refers to the coordination of multiple processes or threads to achieve a desired outcome. It involves using synchronization mechanisms like locks, semaphores, or mutexes to control access to shared resources and prevent race conditions or conflicts.
Q2:What are the common synchronization mechanisms used in concurrent programming?
Answer:
Common synchronization mechanisms include locks, semaphores, condition variables, monitors, and atomic operations. These mechanisms provide ways to control access to shared resources and coordinate the execution of concurrent processes or threads.
This article is contributed by Nabaneet Roy. If you like neveropen and would like to contribute, you can also write an article using write.geeksforgeeks.org or mail your article to review-team@geeksforgeeks.org. See your article appearing on the neveropen main page and help other Geeks. Please write comments if you find anything incorrect, or you want to share more information about the topic discussed above.
Ready to dive in? Explore our Free Demo Content and join our DSA course, trusted by over 100,000 neveropen!