In this article we will learn that, how can we destroy a button widget from a window using Destroy() function in wx.Button class of wxPython. Destroy() function is used to simply destroy a window or widget safely.
Destroy() returns True if the window has either been successfully deleted, or it has been added to the list of windows pending real deletion.
Syntax: wx.StaticText.Destroy(self)
Parameters: Destroy() function takes no arguments.
Return Type: bool
Returns: True if the window has either been successfully deleted, or it has been added to the list of windows pending real deletion.
Code Example:
import wx class Example(wx.Frame): def __init__( self , * args, * * kwargs): super (Example, self ).__init__( * args, * * kwargs) self .InitUI() def InitUI( self ): self .locale = wx.Locale(wx.LANGUAGE_ENGLISH) # create parent panel self .pnl = wx.Panel( self ) # create a button at point (20, 50) self .btn1 = wx.Button( self .pnl, id = 1 , label = "Remove Text" , pos = ( 20 , 50 )) # create button to destroy self .btn0 = wx.Button( self .pnl, id = 1 , label = "Click button to remove" , pos = ( 20 , 20 )) # bind Onclick() function with button self .btn1.Bind(wx.EVT_BUTTON, self .Onclick) self .SetSize(( 350 , 250 )) self .SetTitle( 'wx.Button' ) self .Centre() def Onclick( self , e): # destroy btn0 button self .btn0.Destroy() def main(): app = wx.App() ex = Example( None ) ex.Show() app.MainLoop() if __name__ = = '__main__' : main() |
Output Window:
before Destroy()
after Destroy()