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Wand negate() function – Python

The negate() function is an inbuilt function in the Python Wand ImageMagick library which is used to negate the colors in the reference image.

Syntax: 

negate(grayscale, channel)

Parameters: This function accepts two parameters as mentioned above and defined below: 

  • grayscale: This is a boolean parameter which stores the state to negate grayscale pixels in the image.
  • channel: This parameter stores the channel type as ‘green’, ‘red’, ‘yellow’ etc.

Return Value: This function returns the Wand ImageMagick object.

Original Image:  

Example 1: 

Python3




# Import library from Image
from wand.image import Image
 
# Import the image
with Image(filename ='../neveropen.png') as image:
    # Clone the image in order to process
    with image.clone() as negate:
        # Invoke negate function with Channel "green"
        negate.negate(True, "green")
        # Save the image
        negate.save(filename ='negate1.jpg')


Output: 

Example 2:  

Python3




# Import libraries from the wand 
from wand.image import Image
from wand.drawing import Drawing
from wand.color import Color
 
with Drawing() as draw:
    # Set Stroke color the circle to black
    draw.stroke_color = Color('black')
    # Set Width of the circle to 2
    draw.stroke_width = 1
    # Set the fill color to 'White (# FFFFFF)'
    draw.fill_color = Color('white')
 
    # Invoke Circle function with center at 50, 50 and radius 25
    draw.circle((200, 200), # Center point
                (100, 100)) # Perimeter point
    # Set the font style
    draw.font = '../Helvetica.ttf'
    # Set the font size
    draw.font_size = 30
     
    with Image(width = 400, height = 400, background = Color('# 45ff33')) as pic:
        # Set the text and its location
        draw.text(int(pic.width / 3), int(pic.height / 2), 'GeeksForGeeks !')
        # Draw the picture
        draw(pic)
        # Invoke negate function with channel "yellow"
        pic.negate(False, "yellow")
        # Save the image
        pic.save(filename ='negate2.jpg')


Output: 

 

Ted Musemwa
As a software developer I’m interested in the intersection of computational thinking and design thinking when solving human problems. As a professional I am guided by the principles of experiential learning; experience, reflect, conceptualise and experiment.
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