Generating Random Unweighted Trees
- Since this is a tree, the test data generation plan is such that no cycle gets formed.
- The number of edges is one less than the number of vertices
- For each RUN we first print the number of vertices – NUM first in a new separate line and the next NUM-1 lines are of the form (a b) where a is the parent of b
CPP
// A C++ Program to generate test cases for // an unweighted tree #include<bits/stdc++.h> using namespace std; // Define the number of runs for the test data // generated #define RUN 5 // Define the maximum number of nodes of the tree #define MAXNODE 20 class Tree { int V; // No. of vertices // Pointer to an array containing adjacency listss list< int > *adj; // used by isCyclic() bool isCyclicUtil( int v, bool visited[], bool *rs); public : Tree( int V); // Constructor void addEdge( int v, int w); // adds an edge void removeEdge( int v, int w); // removes an edge // returns true if there is a cycle in this graph bool isCyclic(); }; // Constructor Tree::Tree( int V) { this ->V = V; adj = new list< int >[V]; } void Tree::addEdge( int v, int w) { adj[v].push_back(w); // Add w to v’s list. } void Tree::removeEdge( int v, int w) { list< int >::iterator it; for (it=adj[v].begin(); it!=adj[v].end(); it++) { if (*it == w) { adj[v].erase(it); break ; } } return ; } // This function is a variation of DFSUytil() in bool Tree::isCyclicUtil( int v, bool visited[], bool *recStack) { if (visited[v] == false ) { // Mark the current node as visited and part of // recursion stack visited[v] = true ; recStack[v] = true ; // Recur for all the vertices adjacent to this vertex list< int >::iterator i; for (i = adj[v].begin(); i != adj[v].end(); ++i) { if (!visited[*i] && isCyclicUtil(*i, visited, recStack)) return true ; else if (recStack[*i]) return true ; } } recStack[v] = false ; // remove the vertex from recursion stack return false ; } // Returns true if the graph contains a cycle, else false. // This function is a variation of DFS() in bool Tree::isCyclic() { // Mark all the vertices as not visited and not part of recursion // stack bool *visited = new bool [V]; bool *recStack = new bool [V]; for ( int i = 0; i < V; i++) { visited[i] = false ; recStack[i] = false ; } // Call the recursive helper function to detect cycle in different // DFS trees for ( int i = 0; i < V; i++) if (isCyclicUtil(i, visited, recStack)) return true ; return false ; } int main() { set<pair< int , int >> container; set<pair< int , int >>::iterator it; // Uncomment the below line to store // the test data in a file // freopen ("Test_Cases_Unweighted_Tree.in", "w", stdout); //For random values every time srand ( time (NULL)); int NUM; // Number of Vertices/Nodes for ( int i=1; i<=RUN; i++) { NUM = 1 + rand () % MAXNODE; // First print the number of vertices/nodes printf ( "%d\n" , NUM); Tree t(NUM); // Then print the edges of the form (a b) // where 'a' is parent of 'b' for ( int j=1; j<=NUM-1; j++) { int a = rand () % NUM; int b = rand () % NUM; pair< int , int > p = make_pair(a, b); t.addEdge(a, b); // Search for a random "new" edge everytime while (container.find(p) != container.end() || t.isCyclic() == true ) { t.removeEdge(a, b); a = rand () % NUM; b = rand () % NUM; p = make_pair(a, b); t.addEdge(a, b); } container.insert(p); } for (it=container.begin(); it!=container.end(); ++it) printf ( "%d %d\n" , it->first, it->second); container.clear(); printf ( "\n" ); } // Uncomment the below line to store // the test data in a file // fclose(stdout); return (0); } |
C#
using System; using System.Collections.Generic; namespace UnweightedTreeTestCasesGenerator { class Program { const int RUN = 5; const int MAXNODE = 20; class Tree { int V; List< int >[] adj; bool isCyclicUtil( int v, bool [] visited, bool [] recStack) { if (!visited[v]) { visited[v] = true ; recStack[v] = true ; foreach ( int i in adj[v]) { if (!visited[i] && isCyclicUtil(i, visited, recStack)) return true ; else if (recStack[i]) return true ; } } recStack[v] = false ; return false ; } public Tree( int V) { this .V = V; adj = new List< int >[V]; for ( int i = 0; i < V; i++) adj[i] = new List< int >(); } public void addEdge( int v, int w) { adj[v].Add(w); } public void removeEdge( int v, int w) { adj[v].Remove(w); } public bool isCyclic() { bool [] visited = new bool [V]; bool [] recStack = new bool [V]; for ( int i = 0; i < V; i++) { visited[i] = false ; recStack[i] = false ; } for ( int i = 0; i < V; i++) if (isCyclicUtil(i, visited, recStack)) return true ; return false ; } } static void Main( string [] args) { HashSet<Tuple< int , int >> container = new HashSet<Tuple< int , int >>(); Random rand = new Random(); for ( int i = 1; i <= RUN; i++) { int NUM = rand.Next(1, MAXNODE + 1); Console.WriteLine(NUM); Tree t = new Tree(NUM); for ( int j = 1; j <= NUM - 1; j++) { int a = rand.Next(NUM); int b = rand.Next(NUM); Tuple< int , int > p = Tuple.Create(a, b); t.addEdge(a, b); while (container.Contains(p) || t.isCyclic()) { t.removeEdge(a, b); a = rand.Next(NUM); b = rand.Next(NUM); p = Tuple.Create(a, b); t.addEdge(a, b); } container.Add(p); } foreach (Tuple< int , int > p in container) Console.WriteLine($ "{p.Item1} {p.Item2}" ); container.Clear(); Console.WriteLine(); } } } } |
Time Complexity : O(V + E)
Space Complexity : O(V)
Generating Random Weighted Trees
- Since this is a tree, the test data generation plan is such that no cycle gets formed.
- The number of edges is one less than the number of vertices
- For each RUN we first print the number of vertices – NUM first in a new separate line and the next NUM-1 lines are of the form (a b wt) where a is the parent of b and the edge has a weight of wt
CPP
// A C++ Program to generate test cases for // an unweighted tree #include<bits/stdc++.h> using namespace std; // Define the number of runs for the test data // generated #define RUN 5 // Define the maximum number of nodes of the tree #define MAXNODE 20 class Tree { int V; // No. of vertices // Pointer to an array containing adjacency listss list< int > *adj; // used by isCyclic() bool isCyclicUtil( int v, bool visited[], bool *rs); public : Tree( int V); // Constructor void addEdge( int v, int w); // adds an edge void removeEdge( int v, int w); // removes an edge // returns true if there is a cycle in this graph bool isCyclic(); }; // Constructor Tree::Tree( int V) { this ->V = V; adj = new list< int >[V]; } void Tree::addEdge( int v, int w) { adj[v].push_back(w); // Add w to v’s list. } void Tree::removeEdge( int v, int w) { list< int >::iterator it; for (it=adj[v].begin(); it!=adj[v].end(); it++) { if (*it == w) { adj[v].erase(it); break ; } } return ; } // This function is a variation of DFSUytil() in bool Tree::isCyclicUtil( int v, bool visited[], bool *recStack) { if (visited[v] == false ) { // Mark the current node as visited and part of // recursion stack visited[v] = true ; recStack[v] = true ; // Recur for all the vertices adjacent to this vertex list< int >::iterator i; for (i = adj[v].begin(); i != adj[v].end(); ++i) { if (!visited[*i] && isCyclicUtil(*i, visited, recStack)) return true ; else if (recStack[*i]) return true ; } } recStack[v] = false ; // remove the vertex from recursion stack return false ; } // Returns true if the graph contains a cycle, else false. // This function is a variation of DFS() in bool Tree::isCyclic() { // Mark all the vertices as not visited and not part of recursion // stack bool *visited = new bool [V]; bool *recStack = new bool [V]; for ( int i = 0; i < V; i++) { visited[i] = false ; recStack[i] = false ; } // Call the recursive helper function to detect cycle in different // DFS trees for ( int i = 0; i < V; i++) if (isCyclicUtil(i, visited, recStack)) return true ; return false ; } int main() { set<pair< int , int >> container; set<pair< int , int >>::iterator it; // Uncomment the below line to store // the test data in a file // freopen ("Test_Cases_Unweighted_Tree.in", "w", stdout); //For random values every time srand ( time (NULL)); int NUM; // Number of Vertices/Nodes for ( int i=1; i<=RUN; i++) { NUM = 1 + rand () % MAXNODE; // First print the number of vertices/nodes printf ( "%d\n" , NUM); Tree t(NUM); // Then print the edges of the form (a b) // where 'a' is parent of 'b' for ( int j=1; j<=NUM-1; j++) { int a = rand () % NUM; int b = rand () % NUM; pair< int , int > p = make_pair(a, b); t.addEdge(a, b); // Search for a random "new" edge everytime while (container.find(p) != container.end() || t.isCyclic() == true ) { t.removeEdge(a, b); a = rand () % NUM; b = rand () % NUM; p = make_pair(a, b); t.addEdge(a, b); } container.insert(p); } for (it=container.begin(); it!=container.end(); ++it) printf ( "%d %d\n" , it->first, it->second); container.clear(); printf ( "\n" ); } // Uncomment the below line to store // the test data in a file // fclose(stdout); return (0); } |
Python3
# A Python3 program to generate test cases for # an unweighted tree import random # Define the number of runs for the test data # generated RUN = 5 # Define the maximum number of nodes of the tree MAXNODE = 20 # Define the maximum weight of edges MAXWEIGHT = 200 class Tree: def __init__( self , V): self .V = V self .adj = [[] for i in range (V)] def addEdge( self , v, w): self .adj[v].append(w) def removeEdge( self , v, w): for i in self .adj[v]: if i = = w: self .adj[v].remove(i) break return # This function is a variation of DFSUytil() in def isCyclicUtil( self , v, visited, recStack): visited[v] = True recStack[v] = True # Recur for all the vertices adjacent to this vertex for i in self .adj[v]: if visited[i] = = False and self .isCyclicUtil(i, visited, recStack): return True elif recStack[i]: return True # remove the vertex from recursion stack recStack[v] = False return False # Returns true if the graph contains a cycle, else false. # This function is a variation of DFS() in def isCyclic( self ): # Mark all the vertices as not visited and not part # of recursion stack visited = [ False ] * self .V recStack = [ False ] * self .V # Call the recursive helper function to detect cycle # in different DFS trees for i in range ( self .V): if visited[i] = = False : if self .isCyclicUtil(i, visited, recStack) = = True : return True return False for i in range (RUN): NUM = 1 + random.randint( 0 , MAXNODE - 1 ) # First print the number of vertices/nodes print (NUM) t = Tree(NUM) # Then print the edges of the form (a b) # where 'a' is parent of 'b' for j in range (NUM - 1 ): a = random.randint( 0 , NUM - 1 ) b = random.randint( 0 , NUM - 1 ) t.addEdge(a, b) # Search for a random "new" edge everytime while t.isCyclic() = = True : t.removeEdge(a, b) a = random.randint( 0 , NUM - 1 ) b = random.randint( 0 , NUM - 1 ) t.addEdge(a, b) # Then print the weights of the form (a b wt) for j in range (NUM - 1 ): a = random.randint( 0 , NUM - 1 ) b = random.randint( 0 , NUM - 1 ) wt = 1 + random.randint( 0 , MAXWEIGHT - 1 ) print (f "{a} {b} {wt}" ) print () |
Time Complexity : O(V + E)
Space Complexity : O(V)
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