Friday, October 3, 2025
HomeLanguagesPYGLET – Sprite Group Property

PYGLET – Sprite Group Property

In this article, we will see how we can access group of the sprite in PYGLET module in python. Pyglet is easy to use but powerful library for developing visually rich GUI applications like games, multimedia, etc. A window is a “heavyweight” object occupying operating system resources. Windows may appear as floating regions or can be set to fill an entire screen (fullscreen). A sprite is an instance of an image displayed on-screen. Multiple sprites can display the same image at different positions on the screen. Sprites can also be scaled larger or smaller, rotated at any angle and drawn at a fractional opacity. Image is loaded with the help of image module of pyglet. Sprite group is parent graphics group. The sprite can change its rendering group, however this can be an expensive operation

We can create a window and sprite object with the help of commands given below 

# creating a window
window = pyglet.window.Window(width, height, title)

# creating a sprite object
sprite = pyglet.sprite.Sprite(img, x, y)

In order to create window we use group attribute with sprite object
Syntax : sprite.group
Argument : It takes no argument
Return : It returns Group object or None 
 

Below is the implementation  

Python3




# importing pyglet module
import pyglet
import pyglet.window.key as key
   
# width of window
width = 500
   
# height of window
height = 500
   
# caption i.e title of the window
title = "Geeksforneveropen"
   
# creating a window
window = pyglet.window.Window(width, height, title)
   
# text 
text = "Welcome to neveropen"
  
# creating label with following properties
# font = cooper
# position = 250, 150
# anchor position = center
label = pyglet.text.Label(text,
                          font_name ='Cooper',
                          font_size = 16,
                          x = 250
                          y = 150,
                          anchor_x ='center'
                          anchor_y ='center')
 
 
# creating a batch
batch = pyglet.graphics.Batch()
 
# loading neveropen image
image = pyglet.image.load('gfg.png')
 
 
 
# creating sprite object
# it is instance of an image displayed on-screen
sprite = pyglet.sprite.Sprite(image, x = 200, y = 230)
   
# on draw event
@window.event
def on_draw():
       
    # clear the window
    window.clear()
       
    # draw the label
    label.draw()
     
    # draw the image on screen
    sprite.draw()
       
# key press event    
@window.event
def on_key_press(symbol, modifier):
   
    # key "C" get press
    if symbol == key.C:
         
        # printing the message
        print("Key : C is pressed")
         
# image for icon
img = image = pyglet.resource.image("gfg.png")
 
# setting image as icon
window.set_icon(img)
 
# accessing group of the sprite
value = sprite.group
 
# creating text from sprite
text = "Group : " + str(value)
 
# setting text to the label
label.text = text
    
# start running the application
pyglet.app.run()


Output : 

 

Dominic
Dominichttp://wardslaus.com
infosec,malicious & dos attacks generator, boot rom exploit philanthropist , wild hacker , game developer,
RELATED ARTICLES

Most Popular

Dominic
32331 POSTS0 COMMENTS
Milvus
85 POSTS0 COMMENTS
Nango Kala
6703 POSTS0 COMMENTS
Nicole Veronica
11867 POSTS0 COMMENTS
Nokonwaba Nkukhwana
11928 POSTS0 COMMENTS
Shaida Kate Naidoo
6818 POSTS0 COMMENTS
Ted Musemwa
7080 POSTS0 COMMENTS
Thapelo Manthata
6775 POSTS0 COMMENTS
Umr Jansen
6776 POSTS0 COMMENTS