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PYGLET – Opening file using File Location

In this article we will see how we can open a file using file location object in PYGLET module in python. Pyglet is easy to use but powerful library for developing visually rich GUI applications like games, multimedia etc. A window is a “heavyweight” object occupying operating system resources. Windows may appear as floating regions or can be set to fill an entire screen (fullscreen). In order to create a file location object we use resource module of pyglet. This module allows applications to specify a search path for resources. Relative paths are taken to be relative to the application’s __main__ module. ZIP files can appear on the path; they will be searched inside. File can be opened which is on the same folder of the file location is pointing using the file name to be opened.
We can create a window object with the help of command given below 
 

# creating a window
window = pyglet.window.Window(width, height, title)

 

In order to create window we use open method with the file location object
Syntax : file.open(name)
Argument : It takes file name i.e string as argument
Return : It returns class ‘_io.BufferedReader 
 

Below is the implementation 
 

Python3




# importing pyglet module
import pyglet
import pyglet.window.key as key
   
# width of window
width = 500
   
# height of window
height = 500
   
# caption i.e title of the window
title = "Geeksforneveropen"
   
# creating a window
window = pyglet.window.Window(width, height, title)
   
# text 
text = "Welcome toneveropen"
  
# creating label with following properties
# font = cooper
# position = 250, 150
# anchor position = center
label = pyglet.text.Label(text,
                          font_name ='Cooper',
                          font_size = 16,
                          x = 250
                          y = 150,
                          anchor_x ='center'
                          anchor_y ='center')
 
 
# creating a batch
batch = pyglet.graphics.Batch()
 
# loadingneveropen image
image = pyglet.image.load('gfg.png')
 
 
# creating sprite object
# it is instance of an image displayed on-screen
sprite = pyglet.sprite.Sprite(image, x = 200, y = 230)
   
# on draw event
@window.event
def on_draw():
       
    # clear the window
    window.clear()
       
    # draw the label
    label.draw()
     
    # draw the image on screen
    sprite.draw()
       
# key press event    
@window.event
def on_key_press(symbol, modifier):
   
    # key "C" get press
    if symbol == key.C:
         
        # printing the message
        print("Key : C is pressed")
         
# image for icon
img = image = pyglet.resource.image("gfg.png")
 
# setting image as icon
window.set_icon(img)
 
# creating a file location object
file = pyglet.resource.FileLocation("E:/btech / certi/")
 
# opening a file
value = file.open("gfg.jpg")
 
# showing value with the help of label
label.text = str(value)
    
# start running the application
pyglet.app.run()


Output :
 

 

Dominic
Dominichttp://wardslaus.com
infosec,malicious & dos attacks generator, boot rom exploit philanthropist , wild hacker , game developer,
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