In this article we will see how we can draw mouse cursor for window in PYGLET module in python. Pyglet is easy to use but powerful library for developing visually rich GUI applications like games, multimedia etc. A window is a “heavyweight” object occupying operating system resources. Windows may appear as floating regions or can be set to fill an entire screen (fullscreen). If the current mouse cursor has drawable set, this drawing method is called before the buffers are flipped to render it. Drawing method always leaves the GL_MODELVIEW matrix as current, regardless of what it was set to previously. No other GL state is affected.
We can create a window with the help of command given below
pyglet.window.Window(width, height, title)
In order to create window we use draw_mouse_cursor method with the window object
Syntax : window.draw_mouse_cursor()
Argument : It takes no argument
Return : It returns None
Below is the implementation
Python3
# importing pyglet module import pyglet import pyglet.window.key # width of window width = 500 # height of window height = 500 # caption i.e title of the window title = "Geeksforneveropen" # creating a window window = pyglet.window.Window(width, height, title) # text text = "neveropen" # creating a label with font = times roman # font size = 36 # aligning it to the center label = pyglet.text.Label(text, font_name = 'Times New Roman' , font_size = 36 , x = window.width / / 2 , y = window.height / / 2 , anchor_x = 'center' , anchor_y = 'center' ) # on draw event @window .event def on_draw(): # clearing the window window.clear() # drawing the label on the window label.draw() # drawing cursor for window window.draw_mouse_cursor() # key press event @window .event def on_key_press(symbol, modifier): # key "E" get press if symbol = = pyglet.window.key.E: # close the window window.close() # start running the application pyglet.app.run() |
Output :