The shearX() function in p5.js is used to shear a shape or object around the x-axis. The object is sheared by the amount specified by the angle parameter. For proper functioning of angles should be specified in the current angleMode. The objects are always sheared around their relative position to the origin and in a clockwise direction.
Syntax:
shearX(angle)
Parameters: This function accepts single parameter angle which stores the value of angle.
Below programs illustrate the shearX() function in p5.js:
Example 1: This example uses shearX() function to shear the object on x-axis.
function setup() { // Create Canvas of given size createCanvas(780, 650); } function draw() { // Set the background color background(220); // Set fill color fill( 'lightgreen' ); // Set stroke width strokeWeight(5); // Set shearX function shearX(PI/6); // Finally Draw the sheared rectangle rect(30, 30, 400, 300); } |
Output:
Example 2: This example uses shearX() function to shear the object on x-axis.
function setup() { // Create Canvas of given size createCanvas(780, 650); } function draw() { // Set the background color background(220); // Set fill color fill( 'green' ); // Set stroke width strokeWeight(5); // Set shearX function shearX(PI/20); // Finally Draw the sheared // circle of radius 80 circle(height/2, width/2, 80); } |
Output:
Reference: https://p5js.org/reference/#/p5/shearX