The touchEnded() function in p5.js is called when a touch ends. If no touchEnded() function is defined, the mouseReleased() function will be called instead if it is defined.
Syntax:
touchEnded([Event])
Below program illustrates the touchEnded() function in p5.js:
Example-1:
let valueX; let valueY; function setup() { // Create Canvas of size 500*500 createCanvas(500, 500); } function draw() { // set background color background(200); fill( 'green' ); // set text and text size textSize(25); text( 'Touch to change color' , 30, 30); // fill color according to touchEnded() fill(valueX, 255 - valueY, 255 - valueX); // draw ellipse ellipse(mouseX, mouseY, 115, 115); } function touchEnded() { valueX = mouseX % 255; valueY = mouseY % 255; } |
Output:
Example-2:
let valueX; let valueY; function setup() { // Create Canvas of size 500*500 createCanvas(500, 500); } function draw() { // set background color background(200); fill( 'green' ); // set text and text size textSize(25); text( 'Touch and Move to change color' , 30, 30); // fill color according to touchEnded() fill(valueX, 255 - valueY, 255 - valueX); // draw rectangle rect(mouseX, mouseY, 115, 115); fill(valueY, 255 - valueX, 255 - valueX); rect(mouseX, mouseY + 115, 115, 115); fill(255 - valueY, 255 - valueX, 255 - valueY); rect(mouseX - 115, mouseY, 115, 115); fill(255 - valueY, 255 - valueY, 255 - valueY); rect(mouseX - 115, mouseY + 115, 115, 115); } function touchEnded() { valueX = mouseX % 255; valueY = mouseY % 255; } |
Output:
Reference: https://p5js.org/reference/#/p5/touchEnded