The jump() function is an inbuilt function in the p5.js library. This function is used to jump at some specific point of playing audio, just required the time position of that audio. which is playing that time on the web.
Syntax:
jump( cueTime, duration )
Note: All the sound-related functions only work when the sound library is included in the head section of the index.html file.
Parameter: This function accepts two parameter as mentioned above and described below.
- cueTime: This parameter holds an integer number as seconds that define the cue time in seconds.
- duration: This parameter holds an integer number that defines the duration of playback in seconds.
Below examples illustrates the p5.js jump() function in JavaScript:
Example 1: In this example the song will jump at second 7 position of the song.
Javascript
var sound; function preload() { // Initialize sound sound = loadSound( "pfivesound.mp3" ); } function setup() { // Playing the preloaded sound sound.play(); //sound will jump at that point sound.jump( 7 ); } |
Example 2: In this example, the song will jump at middle position of the song if you press the button.
Javascript
var sound; var jmp; function preload() { // Initialize sound sound = loadSound( "song.mp3" ); } function setup() { // Playing the preloaded sound sound.play(); //Creating button jmp = createButton( "Jump" ); jmp.mousePressed(jumpAudio); } function jumpAudio() { //sound will jump at that point var len = sound.duration(); sound.jump( len/2); } |
Note: May after crossing the middle position if you press the button again another time song will be played from middle position.
Online editor: https://editor.p5js.org/
Environment Setup: https://www.geeksforgeeks.org/p5-js-soundfile-object-installation-and-methods/
Supported Browsers: The browsers supported by p5.js jump() function are listed below:
- Google Chrome
- Internet Explorer
- Firefox
- Safari
- Opera