The deviceOrientation variable contains the orientation of the device. The value of this variable in the code will either be set landscape or portrait. It is used in mobile devices for detecting the orientation and can be used to change the sketch for another orientation if required. When no data is available, the variable will be set to undefined.
Syntax:
deviceOrientation
Example:
Javascript
// Define variables that would hold the // x, y and z values of orientation let x = 0; let y = 0; let z = 0; function setup() { createCanvas(400, 400); if (window.DeviceOrientationEvent) { // Add event listener to the function when // the device orientation changes window.addEventListener( "deviceorientation" , onOrientationChange); } } function draw() { background(255, 255, 255); angleMode(DEGREES); rectMode(CENTER); translate(width / 2, height / 2); // Rotate on the basis of the y-axis rotate(y); let c = color( "green" ); fill(c); // Draw a rectangle and fill the above rect(0, 0, 100, 200); } // Assign the x, y, z variables to // the event details function onOrientationChange(e) { x = e.x; y = e.y; z = e.z; console.log( "X:" , x, "Y:" , y, "Z:" , z); } |
Output:
Whether you’re preparing for your first job interview or aiming to upskill in this ever-evolving tech landscape, neveropen Courses are your key to success. We provide top-quality content at affordable prices, all geared towards accelerating your growth in a time-bound manner. Join the millions we’ve already empowered, and we’re here to do the same for you. Don’t miss out – check it out now!