MenuButton is a part of the JavaFX library. The menuButton when pressed shows a context menu that displays a set of items and the user may select any item. It typically contains several menu items and the user may select at most one MenuItem at a time.
Constructor of the MenuButton class are:
- MenuButton(): creates a new menu button
- MenuButton(String t): creates a menubutton with a specified text
- MenuButton(String t, Node g): creates a menubutton with a specified text
and graphic - MenuButton(String t, Node g, MenuItem… i) creates a menubutton with a specified text, graphic and menuitems
Commonly used methods:
method | explanation |
---|---|
getItems() | returns the items of the menu button |
getPopupSide() | get the value of property popupSide |
hide() | hides the context menu |
isShowing() | Gets the value of the property showing. |
setPopupSide(Side v) | Sets the value of the property popupSide. |
show() | shows the context menu |
Below programs illustrate the MenuButton class:
- Program to create a MenuButton and add MenuItems to it: A MenuButton will be created by name m and 3 menuitems m1, m2, m3 will be added to the menuButton m. The menubar will be created inside a scene, which in turn will be hosted inside a stage. The function setTitle() is used to provide title to the stage. Then a tilepane is created, on which addChildren() method is called to attach the menubutton inside the scene. Finally, the show() method is called to display the final results.
Java
// Program to create a menubutton and add menuitems to it import javafx.application.Application; import javafx.scene.Scene; import javafx.scene.control.*; import javafx.scene.layout.*; import javafx.event.ActionEvent; import javafx.event.EventHandler; import javafx.collections.*; import javafx.stage.Stage; import javafx.scene.text.Text.*; import javafx.scene.paint.*; import javafx.scene.text.*; public class MenuButton_1 extends Application { // labels Label l; // launch the application public void start(Stage s) { // set title for the stage s.setTitle( "creating MenuButton " ); // create a tile pane TilePane r = new TilePane(); // create a label Label l1 = new Label( "This is a MenuButton example " ); // create a menu button MenuButton m = new MenuButton( "menuButton" ); // create menuitems MenuItem m1 = new MenuItem( "menu item 1" ); MenuItem m2 = new MenuItem( "menu item 2" ); MenuItem m3 = new MenuItem( "menu item 3" ); // add menu items to menu m.getItems().add(m1); m.getItems().add(m2); m.getItems().add(m3); // create a tilepane TilePane vb = new TilePane(l1, m); // create a scene Scene sc = new Scene(vb, 200 , 200 ); // set the scene s.setScene(sc); s.show(); } public static void main(String args[]) { // launch the application launch(args); } } |
Output:
- Program to create a menubutton and add menuitems to it and also add an event handler to handle events: A menuButton will be created by name m and 3 menuitems m1, m2, m3 will be added to the menuButton m. The menubar will be created inside a scene, which in turn will be hosted inside a stage. The function setTitle() is used to provide title to the stage. Then a tilepane is created, on which addChildren() method is called to attach the menubutton inside the scene. Finally, the show() method is called to display the final results. Event handler will be created that will handle the events of the menu items. A label l2 will be created to show which menuitem is selected.
Java
// Program to create a menubutton and add menuitems // to it and also add event handler to handle events import javafx.application.Application; import javafx.scene.Scene; import javafx.scene.control.*; import javafx.scene.layout.*; import javafx.stage.WindowEvent; import javafx.event.EventHandler.*; import javafx.event.EventHandler; import javafx.event.ActionEvent; import javafx.collections.*; import javafx.stage.Stage; import javafx.scene.text.Text.*; import javafx.scene.paint.*; import javafx.scene.text.*; public class MenuButton_2 extends Application { // labels Label l; // launch the application public void start(Stage s) { // set title for the stage s.setTitle( "creating MenuButton " ); // create a tile pane TilePane r = new TilePane(); // create a label Label l1 = new Label( "This is a MenuButton example " ); // create a menu MenuButton m = new MenuButton( "MenuButton" ); // create menuitems MenuItem m1 = new MenuItem( "menu item 1" ); MenuItem m2 = new MenuItem( "menu item 2" ); MenuItem m3 = new MenuItem( "menu item 3" ); // add menu items to menu m.getItems().add(m1); m.getItems().add(m2); m.getItems().add(m3); // label to display the selected menuitem Label l2 = new Label( "default menuitem selected" ); // create action event EventHandler<ActionEvent> event1 = new EventHandler<ActionEvent>() { public void handle(ActionEvent e) { l2.setText(((MenuItem)e.getSource()).getText() + " selected" ); } }; // add action events to the menuitems m1.setOnAction(event1); m3.setOnAction(event1); m2.setOnAction(event1); // create a tilepane TilePane vb = new TilePane(l1); vb.getChildren().add(m); vb.getChildren().add(l2); // create a scene Scene sc = new Scene(vb, 200 , 200 ); // set the scene s.setScene(sc); s.show(); } public static void main(String args[]) { // launch the application launch(args); } } |
Output:
Note: The above programs might not run in an online IDE. Please use an offline compiler.
Reference: https://docs.oracle.com/javase/8/javafx/api/javafx/scene/control/MenuButton.html