In this article, we will develop a GUI window using kivy framework of python, and we will add a Label having drag behavior on this window
Note: You can follow the same pattern for implementing drag events on other widgets also.
Approach:
Actually what we are doing is we are using are just using the concept of inheritance, and we are making a new widget(DraggableLabel) by combining the properties of Kivy Label widget and Kivy’s DragBehaviour class. And from the code, you can check that we have defined three properties
- drag_rectangle: it is the area in which we want to enable dragging you can see from the code the have used ourselves with the values of this property because we want to enable dragging in the whole Layout.
- drag_timeout: it specifies the time after which dragging will be disabled from the Label if Label is not dragged, but it will come into play again if we start dragging.
- drag_distance: Distance to move before dragging the DragBehavior, in pixels. As soon as the distance has been traveled, the DragBehavior will start to drag, and no touch event will be dispatched to the children.
And after defining properties we are simply just using our newly created widget as we use others.
Below is the Implementation:
Python3
from kivy.app import App from kivy.uix.label import Label # importing builder from kivy from kivy.lang import Builder from kivy.uix.behaviors import DragBehavior # using this class we will combine # the drag behaviour to our label widget class DraggableLabel(DragBehavior, Label): pass # this is the main class which # will render the whole application class uiApp(App): # method which will render our application def build( self ): return Builder.load_string( """ <DraggableLabel>: drag_rectangle: self.x, self.y, self.width, self.height drag_timeout: 10000 drag_distance: 0 DraggableLabel: text:"[size=40]GeeksForGeeks[/size]" markup:True """ ) # running the application uiApp().run() |
Output: