The brush.move() Function in D3.js is used to set the active selection of the brush on the specified group.
Syntax:
brush.move(group, selection);
Parameters: This function accepts a single parameter as mentioned above and described below
- group: This parameter is the specified group on which brush is implemented.
- selection: This parameter is an array of numbers.
Return Value: This function returns the array that defines the brush selection for that element.
Below programs illustrate the brush.move() function in D3.js
Example 1:
<!DOCTYPE html>  < html >          < head >              < script src =     </ script > </ head >      < body >      < center >         < h1 style = "color:green;" >GeeksForGeeks</ h1 >         < h3 >D3.js | brush.move() Function </ h3 >                   < button >Click</ button >         < br >         < br >         < svg style = "background-color: lightgreen;"               width = "500" height = "100" >                               </ svg >                   < script >                            // Selecting SVG element             const svg = d3.select("svg");                           const g = svg.append("g");                           // Creating a brush using the              // d3.brush function             g.call(d3.brush());                           // Use of brush.move() function             d3.select("button").on("click", function() {                 g.call(d3.brush().move, [                     [100, 0],                     [400, 100]                 ])             });             </ script >      </ center > </ body >      </ html > |
Output:
Example 2:
<!DOCTYPE html>  < html >          < head >      < meta charset = "utf-8" >       < script src =     </ script >           < style >           circle {       fill-opacity: 0.2;     }           circle.active {       fill-opacity: 0.8;       stroke: red;       fill: green;     }           </ style > </ head >      < body >      < center >         < h1 style = "color:green;" >GeeksForGeeks</ h1 >         < h3 >D3.js | brush.move() Function </ h3 >                   < svg width = "600" height = "300" ></ svg >                   < script >              var data = d3.range(100).map(Math.random);               var svg = d3.select("svg"),                 margin = {top: 50, right: 50,                 bottom: 50, left: 50},                 width = +svg.attr("width") -                 margin.left - margin.right,                 height = +svg.attr("height") -                 margin.top - margin.bottom,                 g = svg.append("g")                     .attr("transform", "translate("                     + margin.left + ", " + margin.top + ")"                     );               var x = d3.scaleLinear().range([0, width]),                 y = d3.randomNormal(height / 2, height / 8);               var brush = d3.brushX()                 .extent([[0, 0], [width, height]])                 .on("start brush end", brushmoved);               g.append("g")                 .attr("class", "axis axis--x")                 .attr("transform", "translate(0, 0)")                 .call(d3.axisTop(x));               var circle = g.append("g")                 .attr("class", "circle")               .selectAll("circle")               .data(data)               .enter().append("circle")                 .attr("transform", function (d) {                     return "translate("                     + x(d) + ", " + y() + ")";                 })                 .attr("r", 10);               var gBrush = g.append("g")                 .attr("class", "brush")                 .call(brush);               gBrush.call(brush.move, [0.3, 0.5].map(x));               var bs = "";             function brushmoved() {               var s = d3.event.selection;                               if (d3.event.type === "start"){                 bs = d3.event.selection;               } else if (d3.event.type === "end"){                 if (bs[0] !== s[0] && bs[1] !== s[1]) {                   console.log('moved both');                 } else if (bs[0] !== s[0]) {                   console.log('moved left');                 } else {                   console.log('moved right');                 }               }                               if (s == null) {                 handle.attr("display", "none");                 circle.classed("active", false);               } else {                 var sx = s.map(x.invert);                 circle.classed("active", function (d) {                     return sx[0] <= d && d <= sx[1];                 });                 handle.attr("display", null)                 .attr("transform", function (d, i) {                     return "translate("                     + s[i] + ", " + height / 2 + ")";                 });               }             }                       </ script >      </ center > </ body >      </ html >  |
Output: