Annotations are used to provide supplemental information about a program.
- Annotations start with ‘@’.
- Annotations do not change the action of a compiled program.
- Annotations help to associate metadata (information) to the program elements i.e. instance variables, constructors, methods, classes, etc.
- Annotations are not pure comments as they can change the way a program is treated by the compiler. See below code for example.
- Annotations basically are used to provide additional information, so could be an alternative to XML and Java marker interfaces.
Hierarchy of Annotations in Java
Implementation:
Note: This program throws compiler error because we have mentioned override, but not overridden, we have overloaded display.
Example:
Java
// Java Program to Demonstrate that Annotations // are Not Barely Comments // Class 1 class Base { // Method public void display() { System.out.println( "Base display()" ); } } // Class 2 // Main class class Derived extends Base { // Overriding method as already up in above class @Override public void display( int x) { // Print statement when this method is called System.out.println( "Derived display(int )" ); } // Method 2 // Main driver method public static void main(String args[]) { // Creating object of this class inside main() Derived obj = new Derived(); // Calling display() method inside main() obj.display(); } } |
Output:
10: error: method does not override or implement a method from a supertype
If we remove parameter (int x) or we remove @override, the program compiles fine.
Categories of Annotations
There are broadly 5 categories of annotations as listed:
- Marker Annotations
- Single value Annotations
- Full Annotations
- Type Annotations
- Repeating Annotations
Let us discuss and we will be appending code wherever required if so.
Category 1: Marker Annotations
The only purpose is to mark a declaration. These annotations contain no members and do not consist of any data. Thus, its presence as an annotation is sufficient. Since the marker interface contains no members, simply determining whether it is present or absent is sufficient. @Override is an example of Marker Annotation.
Example
@TestAnnotation()
Category 2: Single value Annotations
These annotations contain only one member and allow a shorthand form of specifying the value of the member. We only need to specify the value for that member when the annotation is applied and don’t need to specify the name of the member. However, in order to use this shorthand, the name of the member must be a value.
Example
@TestAnnotation(“testing”);
Category 3: Full Annotations
These annotations consist of multiple data members, names, values, pairs.
Example
@TestAnnotation(owner=”Rahul”, value=”Class Geeks”)
Category 4: Type Annotations
These annotations can be applied to any place where a type is being used. For example, we can annotate the return type of a method. These are declared annotated with @Target annotation.
Example
Java
// Java Program to Demonstrate Type Annotation // Importing required classes import java.lang.annotation.ElementType; import java.lang.annotation.Target; // Using target annotation to annotate a type @Target (ElementType.TYPE_USE) // Declaring a simple type annotation @interface TypeAnnoDemo{} // Main class public class GFG { // Main driver method public static void main(String[] args) { // Annotating the type of a string @TypeAnnoDemo String string = "I am annotated with a type annotation" ; System.out.println(string); abc(); } // Annotating return type of a function static @TypeAnnoDemo int abc() { System.out.println( "This function's return type is annotated" ); return 0 ; } } |
I am annotated with a type annotation This function's return type is annotated
Category 5: Repeating Annotations
These are the annotations that can be applied to a single item more than once. For an annotation to be repeatable it must be annotated with the @Repeatable annotation, which is defined in the java.lang.annotation package. Its value field specifies the container type for the repeatable annotation. The container is specified as an annotation whose value field is an array of the repeatable annotation type. Hence, to create a repeatable annotation, firstly the container annotation is created, and then the annotation type is specified as an argument to the @Repeatable annotation.
Example:
Java
// Java Program to Demonstrate a Repeatable Annotation // Importing required classes import java.lang.annotation.Annotation; import java.lang.annotation.Repeatable; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.reflect.Method; // Make Words annotation repeatable @Retention (RetentionPolicy.RUNTIME) @Repeatable (MyRepeatedAnnos. class ) @interface Words { String word() default "Hello" ; int value() default 0 ; } // Create container annotation @Retention (RetentionPolicy.RUNTIME) @interface MyRepeatedAnnos { Words[] value(); } public class Main { // Repeat Words on newMethod @Words (word = "First" , value = 1 ) @Words (word = "Second" , value = 2 ) public static void newMethod() { Main obj = new Main(); try { Class<?> c = obj.getClass(); // Obtain the annotation for newMethod Method m = c.getMethod( "newMethod" ); // Display the repeated annotation Annotation anno = m.getAnnotation(MyRepeatedAnnos. class ); System.out.println(anno); } catch (NoSuchMethodException e) { System.out.println(e); } } public static void main(String[] args) { newMethod(); } } |
@MyRepeatedAnnos(value={@Words(value=1, word="First"), @Words(value=2, word="Second")})
Predefined/ Standard Annotations
Java popularly defines seven built-in annotations as we have seen up in the hierarchy diagram.
- Four are imported from java.lang.annotation: @Retention, @Documented, @Target, and @Inherited.
- Three are included in java.lang: @Deprecated, @Override and @SuppressWarnings
Annotation 1: @Deprecated
- It is a marker annotation. It indicates that a declaration is obsolete and has been replaced by a newer form.
- The Javadoc @deprecated tag should be used when an element has been deprecated.
- @deprecated tag is for documentation and @Deprecated annotation is for runtime reflection.
- @deprecated tag has higher priority than @Deprecated annotation when both are together used.
Example:
Java
public class DeprecatedTest { @Deprecated public void Display() { System.out.println( "Deprecatedtest display()" ); } public static void main(String args[]) { DeprecatedTest d1 = new DeprecatedTest(); d1.Display(); } } |
Deprecatedtest display()
Annotation 2: @Override
It is a marker annotation that can be used only on methods. A method annotated with @Override must override a method from a superclass. If it doesn’t, a compile-time error will result (see this for example). It is used to ensure that a superclass method is actually overridden, and not simply overloaded.
Example
Java
// Java Program to Illustrate Override Annotation // Class 1 class Base { public void Display() { System.out.println( "Base display()" ); } public static void main(String args[]) { Base t1 = new Derived(); t1.Display(); } } // Class 2 // Extending above class class Derived extends Base { @Override public void Display() { System.out.println( "Derived display()" ); } } |
Derived display()
Annotation 3: @SuppressWarnings
It is used to inform the compiler to suppress specified compiler warnings. The warnings to suppress are specified by name, in string form. This type of annotation can be applied to any type of declaration.
Java groups warnings under two categories. They are deprecated and unchecked. Any unchecked warning is generated when a legacy code interfaces with a code that uses generics.
Example:
Java
// Java Program to illustrate SuppressWarnings Annotation // Class 1 class DeprecatedTest { @Deprecated public void Display() { System.out.println( "Deprecatedtest display()" ); } } // Class 2 public class SuppressWarningTest { // If we comment below annotation, program generates // warning @SuppressWarnings ({ "checked" , "deprecation" }) public static void main(String args[]) { DeprecatedTest d1 = new DeprecatedTest(); d1.Display(); } } |
Deprecatedtest display()
Annotation 4: @Documented
It is a marker interface that tells a tool that an annotation is to be documented. Annotations are not included in ‘Javadoc’ comments. The use of @Documented annotation in the code enables tools like Javadoc to process it and include the annotation type information in the generated document.
Annotation 5: @Target
It is designed to be used only as an annotation to another annotation. @Target takes one argument, which must be constant from the ElementType enumeration. This argument specifies the type of declarations to which the annotation can be applied. The constants are shown below along with the type of the declaration to which they correspond.
Target Constant | Annotations Can Be Applied To |
---|---|
ANNOTATION_TYPE | Another annotation |
CONSTRUCTOR | Constructor |
FIELD | Field |
LOCAL_VARIABLE | Local variable |
METHOD | Method |
PACKAGE | Package |
PARAMETER | Parameter |
TYPE | Class, Interface, or enumeration |
We can specify one or more of these values in a @Targetannotation. To specify multiple values, we must specify them within a braces-delimited list. For example, to specify that an annotation applies only to fields and local variables, you can use this @Target annotation: @Target({ElementType.FIELD, ElementType.LOCAL_VARIABLE}) @Retention Annotation It determines where and how long the annotation is retent. The 3 values that the @Retention annotation can have:
- SOURCE: Annotations will be retained at the source level and ignored by the compiler.
- CLASS: Annotations will be retained at compile-time and ignored by the JVM.
- RUNTIME: These will be retained at runtime.
Annotation 6: @Inherited
@Inherited is a marker annotation that can be used only on annotation declaration. It affects only annotations that will be used on class declarations. @Inherited causes the annotation for a superclass to be inherited by a subclass. Therefore, when a request for a specific annotation is made to the subclass, if that annotation is not present in the subclass, then its superclass is checked. If that annotation is present in the superclass, and if it is annotated with @Inherited, then that annotation will be returned.
Annotation 7: User-defined (Custom)
User-defined annotations can be used to annotate program elements, i.e. variables, constructors, methods, etc. These annotations can be applied just before the declaration of an element (constructor, method, classes, etc).
Syntax: Declaration
[Access Specifier] @interface<AnnotationName> { DataType <Method Name>() [default value]; }
Do keep these certain points as rules for custom annotations before implementing user-defined annotations.
- AnnotationName is an interface.
- The parameter should not be associated with method declarations and throws clause should not be used with method declaration.
- Parameters will not have a null value but can have a default value.
- default value is optional.
- The return type of method should be either primitive, enum, string, class name, or array of primitive, enum, string, or class name type.
Example:
Java
// Java Program to Demonstrate User-defined Annotations package source; import java.lang.annotation.Documented; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; // User-defined annotation @Documented @Retention (RetentionPolicy.RUNTIME) @ interface TestAnnotation { String Developer() default "Rahul" ; String Expirydate(); } // will be retained at runtime // Driver class that uses @TestAnnotation public class Test { @TestAnnotation (Developer= "Rahul" , Expirydate= "01-10-2020" ) void fun1() { System.out.println( "Test method 1" ); } @TestAnnotation (Developer= "Anil" , Expirydate= "01-10-2021" ) void fun2() { System.out.println( "Test method 2" ); } public static void main(String args[]) { System.out.println( "Hello" ); } } |
Output:
Hello
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