Pane class is a part of JavaFX. Pane class acts as a base class of all layout panes. Basically, it fulfills the need to expose the children list as public so that users of the subclass can freely add/remove children. Pane class inherits Region class. StackPane must be used in case of an application needs children to be kept aligned within a parent. This class resizes each managed child regardless of the child’s visible property value.
Constructor of the class:
- Pane(): Creates a new Pane object.
- Pane(Node… c): Creates a new Pane layout with specified nodes.
Commonly Used Methods:
Method | Explanation |
---|---|
getChildren() | Returns the childrens of the pane. |
setLayoutX(double v) | Sets the value of the property layoutX. |
setLayoutY(double v) | Sets the value of the property layoutY. |
getLayoutX() | Returns the value of the property layoutX. |
getLayoutY() | Returns the value of the property layoutY. |
setPrefSize(double width, double height) | Sets the preferred size of the Pane. |
relocate(double x, double y) | Relocates the object to specified coordinates. |
Below programs illustrate the use of Pane Class:
- Java Program to create a Pane and add label to the Pane and add it to the stage: In this program we are creating a Pane named pane and a Label named label. Now add this label to the pane by passing it as an argument of the constructor of the pane. Then add the pane to the Scene and the scene to the stage. Call the show() function to display the final results.
// Java Program to create a Pane
// and add label to the Pane
// and add it to the stage
import
javafx.application.Application;
import
javafx.scene.Scene;
import
javafx.scene.control.*;
import
javafx.scene.layout.*;
import
javafx.stage.Stage;
import
javafx.event.ActionEvent;
import
javafx.event.EventHandler;
import
javafx.scene.canvas.*;
import
javafx.scene.web.*;
import
javafx.scene.layout.Pane;
import
javafx.scene.shape.*;
public
class
Pane_0
extends
Application {
// launch the application
public
void
start(Stage stage)
{
try
{
// set title for the stage
stage.setTitle(
"Pane"
);
// create a label
Label label =
new
Label(
"this is Pane example"
);
// create a Pane
Pane pane =
new
Pane(label);
// create a scene
Scene scene =
new
Scene(pane,
400
,
300
);
// set the scene
stage.setScene(scene);
stage.show();
}
catch
(Exception e) {
System.out.println(e.getMessage());
}
}
// Main Method
public
static
void
main(String args[])
{
// launch the application
launch(args);
}
}
Output:
- Java Program to create a Pane and add labels and buttons to the pane and relocate them to specific positions and add it to the stage: In this program we will create a Pane named pane and a Label named label. Add this label to the pane by passing it as an argument of the constructor of the pane. Then create the five buttons and add them to the pane. Relocate the label and buttons to specified position using relocate() function. Add the pane to the Scene and add the scene to the stage. Call the show() function to display the final results.
// Java Program to create a Pane
// and add labels and buttons to the pane
// and relocate them to specific positions
// and add it to the stage
import
javafx.application.Application;
import
javafx.scene.Scene;
import
javafx.scene.control.*;
import
javafx.scene.layout.*;
import
javafx.stage.Stage;
import
javafx.event.ActionEvent;
import
javafx.event.EventHandler;
import
javafx.scene.canvas.*;
import
javafx.scene.web.*;
import
javafx.scene.layout.Pane;
import
javafx.scene.shape.*;
public
class
Pane_1
extends
Application {
// launch the application
public
void
start(Stage stage)
{
try
{
// set title for the stage
stage.setTitle(
"Pane"
);
// create a label
Label label =
new
Label(
"this is Pane example"
);
// relocate label
label.relocate(
100
,
10
);
// create a Pane
Pane pane =
new
Pane(label);
// add buttons
for
(
int
i =
0
; i <
5
; i++) {
// create button
Button button =
new
Button(
"Button "
+ (
int
)(i +
1
));
// add button
pane.getChildren().add(button);
// relocate button
button.relocate(
100
,
50
+
40
* i);
}
// create a scene
Scene scene =
new
Scene(pane,
400
,
300
);
// set the scene
stage.setScene(scene);
stage.show();
}
catch
(Exception e) {
System.out.println(e.getMessage());
}
}
// Main Method
public
static
void
main(String args[])
{
// launch the application
launch(args);
}
}
Output:
Note: The above programs might not run in an online IDE please use an offline compiler.
Reference: https://docs.oracle.com/javase/8/javafx/api/javafx/scene/layout/Pane.html