AnchorPane class is a part of JavaFX. AnchorPane allows the edges of child nodes to be anchored to an offset from the anchor pane’s edges. If the anchor pane has a border and/or padding set, the offsets will be measured from the inside edge of those insets. AnchorPane inherits Pane class.
Constructors of the class:
- AnchorPane(): Creates a new AnchorPane.
- AnchorPane(Node… c): Creates a AnchorPane with specified nodes.
Commonly Used Methods:
Method | Explanation |
---|---|
getBottomAnchor(Node c) | Returns the child’s bottom anchor. |
getLeftAnchor(Node c) | Returns the child’s left anchor. |
getRightAnchor(Node c) | Returns the child’s right anchor. |
getTopAnchor(Node c) | Returns the child’s top anchor. |
setBottomAnchor(Node c, Double v) | Sets the child’s bottom anchor. |
setLeftAnchor(Node c, Double v) | Sets the child’s left anchor. |
setRightAnchor(Node c, Double v) | Sets the child’s right anchor. |
setTopAnchor(Node c, Double v) | Sets the child’s top anchor. |
Below programs illustrate the use of the AnchorPane Class:
- Java Program to create a AnchorPane and add label to it and add label to the stage: In this program we will create a AnchorPane named anchor_pane. Add a Label named label to the anchor_pane and set the top, bottom, left, right using the setTopAnchor(), setBottomAnchor(), setLeftAnchor(), setRightAnchor() functions respectively. Now add the anchor_pane to the Scene. Then finally add the scene to the stage and call the show() function to display the results.
// Java Program to create a AnchorPane and
// add label to it and add label to the
// stage
import
javafx.application.Application;
import
javafx.scene.Scene;
import
javafx.scene.control.*;
import
javafx.scene.layout.*;
import
javafx.stage.Stage;
import
javafx.event.ActionEvent;
import
javafx.event.EventHandler;
import
javafx.scene.canvas.*;
import
javafx.scene.web.*;
import
javafx.scene.layout.AnchorPane;
import
javafx.scene.shape.*;
public
class
AnchorPane_1
extends
Application {
// launch the application
public
void
start(Stage stage)
{
try
{
// set title for the stage
stage.setTitle(
"AnchorPane"
);
// create a label
Label label =
new
Label(
"this is AnchorPane example"
);
// create a AnchorPane
AnchorPane anchor_pane =
new
AnchorPane(label);
// anchor to the label
AnchorPane.setTopAnchor(label,
10.0
);
AnchorPane.setLeftAnchor(label,
10.0
);
AnchorPane.setRightAnchor(label,
10.0
);
AnchorPane.setBottomAnchor(label,
10.0
);
// create a scene
Scene scene =
new
Scene(anchor_pane,
400
,
300
);
// set the scene
stage.setScene(scene);
stage.show();
}
catch
(Exception e) {
System.out.println(e.getMessage());
}
}
// Main Method
public
static
void
main(String args[])
{
// launch the application
launch(args);
}
}
Output:
- Java Program to create a AnchorPane, adding label and button to it and also setting the min height and width of AnchorPane then add it to the stage: In this program we will create a AnchorPane named anchor_pane. Add a Label named label to the anchor_pane. Also add a Button named button and set the top, bottom, left, right anchor using the setTopAnchor(), setBottomAnchor(), setLeftAnchor(), setRightAnchor() functions respectively. Set the min height and width using the setMinHeight() and setMinWidth() function. Add the anchor_pane to the Scene. Finally, add the scene to the stage and call the show() function to display the results.
// Java Program to create a AnchorPane, adding
// label and button to it and also setting the
// min height and width of AnchorPane then add
// it to the stage
import
javafx.application.Application;
import
javafx.scene.Scene;
import
javafx.scene.control.*;
import
javafx.scene.layout.*;
import
javafx.stage.Stage;
import
javafx.event.ActionEvent;
import
javafx.event.EventHandler;
import
javafx.scene.canvas.*;
import
javafx.scene.web.*;
import
javafx.scene.layout.AnchorPane;
import
javafx.scene.shape.*;
public
class
AnchorPane_2
extends
Application {
// launch the application
public
void
start(Stage stage)
{
try
{
// set title for the stage
stage.setTitle(
"AnchorPane"
);
// create a label
Label label =
new
Label(
"this is AnchorPane example"
);
// create a AnchorPane
AnchorPane anchor_pane =
new
AnchorPane(label);
// anchor to the label
AnchorPane.setTopAnchor(label,
120.0
);
AnchorPane.setLeftAnchor(label,
10.0
);
AnchorPane.setRightAnchor(label,
230.0
);
AnchorPane.setBottomAnchor(label,
120.0
);
Button button =
new
Button(
"button "
);
// anchor to the button
AnchorPane.setTopAnchor(button,
125.0
);
AnchorPane.setLeftAnchor(button,
220.0
);
AnchorPane.setRightAnchor(button,
110.0
);
AnchorPane.setBottomAnchor(button,
125.0
);
anchor_pane.getChildren().add(button);
anchor_pane.setMinHeight(
400
);
anchor_pane.setMinWidth(
400
);
// create a scene
Scene scene =
new
Scene(anchor_pane,
400
,
300
);
// set the scene
stage.setScene(scene);
stage.show();
}
catch
(Exception e) {
System.out.println(e.getMessage());
}
}
// Main Method
public
static
void
main(String args[])
{
// launch the application
launch(args);
}
}
Output:
Note: The above programs might not run in an online IDE please use an offline compiler.
Reference: https://docs.oracle.com/javase/8/javafx/api/javafx/scene/layout/AnchorPane.html