In this article, we are going to show the android explode animation. This is something that is very interesting. You may have seen this feature in some game apps or even many money transfer apps. They show rewards like this. When you click on the reward it will explode and will show the reward that you have got. A sample GIF is given below to get an idea about what we are going to do in this article. Note that we are going to implement this project using the Java language.
Step by Step Implementation
Step 1: Create a New Project
To create a new project in Android Studio please refer to How to Create/Start a New Project in Android Studio. Note that select Java as the programming language.
Step 2: Working with the build.gradle file
Navigate to the Gradle Scripts > build.gradle(Module:app) and add the below dependency in the dependencies section.
implementation 'tyrantgit:explosionfield:1.0.1'
Step 3: Working with the activity_main.xml file
Navigate to the app > res > layout > activity_main.xml and add the below code to that file. Below is the code for the activity_main.xml file. We will create a simple ImageView which we will be exploding on click.
XML
<? xml version = "1.0" encoding = "utf-8" ?> < LinearLayout android:layout_width = "match_parent" android:layout_height = "match_parent" android:gravity = "center" tools:context = ".MainActivity" > < ImageView android:layout_width = "match_parent" android:layout_height = "200dp" android:id = "@+id/explode" android:src = "@drawable/bomb" /> </ LinearLayout > |
Step 4: Working with the MainActivity.java file
Go to the MainActivity.java file and refer to the following code. Below is the code for the MainActivity.java file. Comments are added inside the code to understand the code in more detail.
Java
import android.os.Bundle; import android.view.View; import android.widget.ImageView; import androidx.appcompat.app.AppCompatActivity; import tyrantgit.explosionfield.ExplosionField; public class MainActivity extends AppCompatActivity { boolean explod = true ; @Override protected void onCreate(Bundle savedInstanceState) { super .onCreate(savedInstanceState); setContentView(R.layout.activity_main); final ImageView explode = findViewById(R.id.explode); final ExplosionField explosionField = ExplosionField.attach2Window( this ); explode.setOnClickListener( new View.OnClickListener() { @Override public void onClick(View v) { // as we click on the image it will explode if (explod) { explosionField.explode(explode); explod = false ; } } }); } } |
Output: