Light.Point class is a part of JavaFX. Light.Point class represents a point light source in 3D space. Light.Point class extends the Light class.
Constructors of the class:
- Point(): Creates a new Point Light object with default values.
- Point(double x, double y, double z, Color color): Creates a new Point Light object with x, y, z and color values.
Commonly Used Methods:
Method | Explanation |
---|---|
getX() | Returns the value of x. |
getY() | Returns the value of y. |
getZ() | Returns the value of z. |
setX(double v) | Sets the value of x. |
setY(double v) | Sets the value of y. |
setZ(double v) | Sets the value of z. |
getColor() | Returns the color of light. |
setColor(Color v) | Sets the color of light. |
Below programs illustrate the use of Light.point class:
- Java Program to create a Point light and add it to a rectangle: In this program we will create a Rectangle named rectangle with specified height and width. We will also create a Light.Point object named light. We will set the x, y, z values using setX(), setY() and setZ() function. Now create a lighting object and add the light object to lighting using setLight() function. We will set the Lighting effect to the Rectangle and add it to the scene and add the scene to the stage and call the show function to display the results.
// Java Program to create a Point light
// and add it to a rectangle
import
javafx.application.Application;
import
javafx.scene.Scene;
import
javafx.scene.shape.Rectangle;
import
javafx.scene.control.*;
import
javafx.stage.Stage;
import
javafx.scene.Group;
import
javafx.scene.effect.Light.*;
import
javafx.scene.effect.*;
import
javafx.scene.paint.Color;
public
class
Point_1
extends
Application {
// launch the application
public
void
start(Stage stage)
{
// set title for the stage
stage.setTitle(
"creating Light.Point"
);
// create point Light object
Light.Point light =
new
Light.Point();
// set coordinates
light.setX(
100
);
light.setY(
100
);
light.setZ(
100
);
// create a lighting
Lighting lighting =
new
Lighting();
// set Light of lighting
lighting.setLight(light);
// create a rectangle
Rectangle rect =
new
Rectangle(
250
,
250
);
// set fill
rect.setFill(Color.WHITE);
// set effect
rect.setEffect(lighting);
// create a Group
Group group =
new
Group(rect);
// create a scene
Scene scene =
new
Scene(group,
500
,
300
);
// set the scene
stage.setScene(scene);
stage.show();
}
// Main Method
public
static
void
main(String args[])
{
// launch the application
launch(args);
}
}
Output:
- Java Program to create a Point light and add it to a rectangle and set the color of the light to red: In this program we will create a Rectangle named rectangle with specified height and width. We will also create a Light.Point object named light. Now pass the x, y, z and the color values as parameters of the constructor. We will create a lighting object and add the light object to lighting using setLight() function. We will set the Lighting effect to the Rectangle and add it to the scene and add the scene to the stage and call the show function to display the results.
// Java Program to create a Point light and add it to
// a rectangle and set the color of the light to red
import
javafx.application.Application;
import
javafx.scene.Scene;
import
javafx.scene.shape.Rectangle;
import
javafx.scene.control.*;
import
javafx.stage.Stage;
import
javafx.scene.Group;
import
javafx.scene.effect.Light.*;
import
javafx.scene.effect.*;
import
javafx.scene.paint.Color;
public
class
Point_2
extends
Application {
// launch the application
public
void
start(Stage stage)
{
// set title for the stage
stage.setTitle(
"creating Light.Point"
);
// create point Light object
Light.Point light =
new
Light.Point(
100
,
100
,
100
, Color.RED);
// create a lighting
Lighting lighting =
new
Lighting();
// set Light of lighting
lighting.setLight(light);
// create a rectangle
Rectangle rect =
new
Rectangle(
250
,
250
);
// set fill
rect.setFill(Color.WHITE);
// set effect
rect.setEffect(lighting);
// create a Group
Group group =
new
Group(rect);
// create a scene
Scene scene =
new
Scene(group,
500
,
300
);
// set the scene
stage.setScene(scene);
stage.show();
}
// Main Method
public
static
void
main(String args[])
{
// launch the application
launch(args);
}
}
Output:
Note: The above programs might not run in an online IDE. Please use an offline compiler.
Reference: https://docs.oracle.com/javase/8/javafx/api/javafx/scene/effect/Light.Point.html