In this article we will see how we can create a simple media player in PYGLET module in python. Pyglet is easy to use but powerful library for developing visually rich GUI applications like games, multimedia etc. A window is a “heavyweight” object occupying operating system resources. Windows may appear as floating regions or can be set to fill an entire screen (fullscreen). In order to load a file i.e resource we use resource module of pyglet. This module allows applications to specify a search path for resources. Pyglet can play WAV files, and if FFmpeg is installed, many other audio and video formats. Playback is handled by the Player class, which reads raw data from Source objects and provides methods for pausing, seeking, adjusting the volume, and so on. The Player class implements the best available audio device.
We can create a window and player object with the help of commands given below
# creating a window window = pyglet.window.Window(width, height, title) # creating a player for media player = pyglet.media.Player()
In order to play a media in pyglet we have to do the following
1. Create pyglet window
2. Create a player object
3. Load the media by player from the path of media
4. Add loaded media in the queue of player
5. Play the video
6. Create a key press event handler which is used to pause and resume the video
Below is the implementation
Python3
# importing pyglet module import pyglet # width of window width = 500 # height of window height = 500 # caption i.e title of the window title = "GeeksforLazyroar" # creating a window window = pyglet.window.Window(width, height, title) # video path vidPath = "media.mp4" # creating a media player object player = pyglet.media.Player() # creating a source object source = pyglet.media.StreamingSource() # load the media from the source MediaLoad = pyglet.media.load(vidPath) # add this media in the queue player.queue(MediaLoad) # play the video player.play() # on draw event @window .event def on_draw(): # clea the window window.clear() # if player source exist # and video format exist if player.source and player.source.video_format: # get the texture of video and # make surface to display on the screen player.get_texture().blit( 0 , 0 ) # key press event @window .event def on_key_press(symbol, modifier): # key "p" get press if symbol = = pyglet.window.key.P: # printing the message print ( "Key : P is pressed" ) # pause the video player.pause() # printing message print ( "Video is paused" ) # key "r" get press if symbol = = pyglet.window.key.R: # printing the message print ( "Key : R is pressed" ) # resume the video player.play() # printing message print ( "Video is resumed" ) # run the pyglet application pyglet.app.run() |
Output :
Key : P is pressed Video is paused Key : R is pressed Video is resumed Key : P is pressed Video is paused Key : R is pressed Video is resumed