The play() function is an inbuilt function in p5.js library. This function is used to play the loaded audio on the web. The play function should call after the loadSound() function. If you call before that it has nothing to play so it will show loading nothing else will happen ever.
Syntax:
play( startTime, rate, amp, cueStart, duration )
Parameter: This function accepts five parameters as mentioned above and described below:
- startTime: This parameter holds an integer number as seconds that defines the scheduled playback and it is an optional parameter.
- rate: This parameter holds an integer number that defines playback rate and it is an optional parameter.
- amp: This parameter holds an integer number that defines the amplitude of the playback and it is an optional parameter.
- cueStart: This parameter holds an integer number as seconds that defines the cue start time in seconds and it is an optional parameter.
- duration: This parameter holds an integer number that defines duration of playback in seconds and it is an optional parameter.
Below given example illustrate the p5.js play() function in JavaScript:
Example:
var sound; function preload() { // Initialize sound sound = loadSound( "pfivesound.mp3" ); } function setup() { // Playing the preloaded sound sound.play(); } |
Online editor: https://editor.p5js.org/
Environment Setup: https://www.geeksforgeeks.org/p5-js-soundfile-object-installation-and-methods/
Supported Browsers: The browsers are supported by p5.js play() function are listed below:
- Google Chrome
- Internet Explorer
- Firefox
- Safari
- Opera