The devicePixelRatio property returns the ratio of the resolution in physical pixels to the resolution in CSS pixels for the current device. In simpler terms, this property also tells the browser how many of the screen’s actual pixels should be used to draw a single CSS pixel. This is a read-only property.
Syntax:
value = window.devicePixelRatio;
Return Value: returns a double-precision floating-point value indicating the ratio of the display’s resolution in physical pixels to the resolution in CSS pixels.
Example: In this example, we will get the ratio using this property.
html
<!DOCTYPE HTML> < html > < head > < title >window devicePixelRatio property</ title > </ head > < body style="text-align:center;"> < h1 style="color:green;"> neveropen </ h1 > < p > HTML | window devicePixelRatio property </ p > < button onclick = "Geeks()"> Click Here </ button > < p id="a"> </ p > < script > var a = document.getElementById("a"); function Geeks() { a.innerHTML="devicePixelRatio is : "+window.devicePixelRatio; } </ script > </ body > </ html > |
Output:
Before Clicking Button:
After Clicking Button: At standard zoom devicePixelRatio comes out to be 1.25
Supported Browsers:
- Google Chrome 1 and above
- Edge 12 and above
- Firefox 18 and above
- Safari 3 and above
- Opera 11.1 and above
- Internet Explorer 11 and above