The D3.timer() function is used to run a timer function after a particular interval of time. The timer will run after a specified delay. The delay given is in milliseconds.
Syntax:
d3.timer(callback, delay);
Parameters: It takes the following two parameters.
- callback: It is a function.
- delay: It is the delay after which the function is executed.
Returns: It returns the Time of datatype Number.
Below given are a few examples of the above function.
Example 1:
<!DOCTYPE html> < html lang = "en" > < head > < meta charset = "UTF-8" > < meta name = "viewport" content=" width = device -width, initial-scale = 1 .0"> < title >Document</ title > </ head > < style > </ style > < body > <!-- Fetching from CDN of D3.js --> < script type = "text/javascript" </ script > < script > let func=function(elapsed) { console.log(elapsed); if (elapsed > 500){ console.log("Timer stopped") timer.stop(); } } var timer = d3.timer(func); </ script > </ body > </ html > |
Output:
Example 2:
<!DOCTYPE html> < html lang = "en" > < head > < meta charset = "UTF-8" > < meta name = "viewport" content=" width = device -width, initial-scale = 1 .0"> < title >Document</ title > </ head > < style > .originalColor{ height: 100px; width: 100px; } .darkerColor{ height: 100px; width: 100px; } </ style > < body > <!-- Fetching from CDN of D3.js --> < script type = "text/javascript" </ script > < script > let func=function(e) { console.log(e); if (e>300){ console.log("Timer stopped") timer.stop(); } } // Delay of 2000ms var timer = d3.timer(func, 2000); </ script > </ body > </ html > |
Output: