The following example covers how to set the strokeUniform of a Path using Fabric.js. The Path in Fabric.js is movable and can be stretched according to requirements. Further, the Path can be customized when it comes to initial stroke color, height, width, fill color, or stroke width.
To make it possible we are going to use a JavaScript library called Fabric.js. After importing the library, we will create a canvas block in the body tag that will contain the path. After this, we will initialize instances of Canvas and Path provided by Fabric.js and lock the uniform stroke width of the canvas path using strokeUniform property.
Syntax:
fabric.Path('path', { strokeUniform: Boolean });
Parameters: This function accepts a single parameter as mentioned above and described below:
- strokeUniform: It specifies whether to lock uniform stroke width.
The below example illustrates the use of Fabric.js Path strokeUniform property in JavaScript:
Example:
HTML
<!DOCTYPE html> < html > < head > <!-- FabricJS CDN --> < script </ script > </ head > < body > < div style = "text-align: center;width: 400px;" > < h1 style = "color: green;" >neveropen</ h1 > < b >Fabric.js | Path strokeUniform Property</ b > </ div > < div style = "text-align: center;" > < canvas id = "canvas" width = "400" height = "200" style = "border:1px solid green;" > </ canvas > </ div > < script > // Initiate a Canvas instance var canvas = new fabric.Canvas("canvas"); var geek = new fabric.Path('M 0 0 L 100 100 L 0 100 z', { fill: 'green', strokeWidth: 3, strokeUniform: true, stroke: 'red' }); canvas.add(geek); canvas.centerObject(geek); </ script > </ body > </ html > |
Output: