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Difference Between ConcurrentHashMap, HashTable and Synchronized Map in Java

Here we will be discussing out one by one individually then rolling onto the difference after having an adequate understanding of all three of them. We will be discussing ConcurrentHashMap first followed by HashTable, lastly followed by Synchronized Map. Let us start with ConcurrentHashMap first.

The underlying data structure for ConcurrentHashMap is HashTable. ConcurrentHashMap allows concurrent read and thread-safe update operations. To perform read operation thread won’t require any lock but to perform update operation thread require a lock, but it is the lock of only a particular part of Map(Bucket level lock). Instead of whole map concurrent update achieved by internally dividing the map into a smaller portion which is defined by concurrency level. The default concurrency level is 16 i.e  ConcurrentHashMap allows simultaneously read and 16 write(update) operations. The value null is not allowed for both keys and values. While one thread is iterating the other thread can perform update operation and ConcurrentHashMap never throws  ConcurrentModificationException.

Syntax:

ConcurrentHashMap<K,V> CHM = new  ConcurrentHashMap<>();

The above constructor creates an empty ConcurrentHashMap with 

  • Default initial capacity equals 16
  • Default fill ratio equals 0.75
  • Default concurrency level 16 where K is key and V is the value of ConcurrentHashMap

Example:

Java




// Java program to illustrate ConcurrentHashMap
 
// Importing required packages
import java.io.*;
import java.util.*;
import java.util.concurrent.*;
 
// Main class
public class GFG {
 
    // Main driver method
    public static void main(String[] args)
    {
 
        // Creating ConcurrentHashMap class object
        // Declaring object of integer an string type
        ConcurrentHashMap<Integer, String> chm
            = new ConcurrentHashMap<>();
 
        // Adding entry to ConcurrentHashMap
        // Custom input entries
        chm.put(65, "A");
        chm.put(66, "B");
 
        // Print and display the ConcurrentHashMap
        System.out.println(chm);
 
        // Adding the entry if the given entry is not
        // present in the ConcurrentHashMap Custom input
        // entries
        chm.putIfAbsent(67, "C");
        chm.putIfAbsent(68, "D");
 
        // Printand display the ConcurrentHashMap
        System.out.println(chm);
 
        // Removing entry With Key and Value as 68 and D
        chm.remove(68, "D");
 
        // Print and display the ConcurrentHashMap
        System.out.println(chm);
 
        // Replacing  Value of an entry
        chm.replace(66, "B", "E");
 
        // Again, print and display the ConcurrentHashMap
        System.out.println(chm);
    }
}


Output

{65=A, 66=B}
{65=A, 66=B, 67=C, 68=D}
{65=A, 66=B, 67=C}
{65=A, 66=E, 67=C}

Now dwelling on the second concept that is HashTable. The underlying data structure for HashTable is HashTable. Insertion order in HashTable is not preserved, and it is based on the hashcode of keys. Duplicates keys are not allowed, but values can be duplicated. Heterogeneous objects are allowed for both keys and values. The value null is not allowed for both key and value otherwise we will get RunTimeException saying NullPointerException. It implements Serializable and cloneable interfaces but not RandomAccess. Every method inside it is synchronized and hence HashTable objects are thread-safe. HashTable is the best choice if our frequent operation is search operation.

Syntax: 

Hashtable<K,V> ht = new Hashtable<>();

The above constructor creates an empty hashtable object with an initial default capacity of 11 and a default fill ratio of 0.75. Where K is key and V is the value of a hashtable.

Example: 

Java




// Java program to illustrate HashTable
 
// Importing required packages
import java.io.*;
import java.util.*;
 
// Main class
class GFG {
 
    // Main driver method
    public static void main(String[] args)
    {
 
        // Creating Hashtable object
        Hashtable<Integer, String> ht = new Hashtable<>();
 
        // Adding entry to Hashtable
        // Custom input entries
        ht.put(65, "A");
        ht.put(66, "B");
        ht.put(67, "C");
        ht.put(68, "D");
 
        // Print and display the HashTable elements
        System.out.println(ht);
    }
}


Output

{65=A, 68=D, 67=C, 66=B}

Lastly, discussing out  Synchronized Map before landing upon conclusive differences between all three of them. The synchronizedMap() method is used to return a synchronized(thread-safe) map backed by the specified map. This method is present in java.util.Collections.

Syntax: 

public static <K,V> Map<K,V> synchronizedMap(Map<K,V> M)

// where M is the map to be synchronized K is key 
//   and V is value for the resultant synchronized map.    

Example:

Java




// Java program to demonstrate synchronizedMap() method
 
// Importing required packages
import java.io.*;
import java.util.*;
 
// Main class
public class GFG {
 
    // Main driver method
    public static void main(String[] args)
    {
 
        // Try block to check for exceptions
        try {
 
            // Creating object of HashMap
            // Declaring object of integer and string type
            HashMap<Integer, String> map = new HashMap<>();
 
            // Adding entry to map object created above
            // Custom input entries
            map.put(65, "A");
            map.put(66, "B");
            map.put(67, "C");
            map.put(68, "D");
 
            // Print and display the map object
            System.out.println("Map is " + map);
 
            // Creating a synchronized map object
            // Declaring object of type integer and string
            Map<Integer, String> synmap
                = Collections.synchronizedMap(map);
 
            // Print and display the synchronized map
            // elements
            System.out.println("Synchronized map is : "
                               + synmap);
        }
 
        // Catch block to handle the exceptions
        catch (IllegalArgumentException e) {
 
            // Display the exception on the console
            System.out.println(e);
        }
    }
}


Output

Map is {65=A, 66=B, 67=C, 68=D}
Synchronized map is : {65=A, 66=B, 67=C, 68=D}

By far we have discussed enough the concepts along with internal working through implementation in the programs. Let us finally conclude out the differences between them to get a tight grip to understand the minute difference between them.

         ConcurrentHashMap                  SynchronizedMap                    HashTable
We will get thread safety without locking the total map object just with a bucket level lock. We will get thread safety by locking the whole map object. We will get thread safety by locking the whole map object
At a time multiple threads are allowed to operate on map objects safely. At a time only one thread is allowed to perform any operation on a map object. At a time one thread is allowed to operate on a map object.
Read operation can be performed without lock but write operation can be performed with bucket level lock. Every read and write operations required total map object  Every read and write operations required total map object 
While one thread iterating map objects the other thread is allowed to modify the map and won’t get ConcurrentModificationException. While one thread iterating map object the other threads are not allowed to modify the map otherwise we will get ConcurrentModificationException While one thread iterating map object the other threads are not allowed to modify the map otherwise we will get ConcurrentModificationException
Iterator of ConcurrentHashMap is fail-safe and won’t raise ConcurrentModificationException Iterator of SynchronizedMap is fail-fast and it will raise ConcurrentModificationException Iterator of HashTable is fail-fast and it will raise ConcurrentModificationException
Null is not allowed for both keys and values. Null is allowed for both keys and values Null is not allowed for both keys and values.
Introduce in java 1.5version Introduce in java 1.2 version Introduce in java 1.0version

 

Dominic Rubhabha-Wardslaus
Dominic Rubhabha-Wardslaushttp://wardslaus.com
infosec,malicious & dos attacks generator, boot rom exploit philanthropist , wild hacker , game developer,
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