Saturday, November 16, 2024
Google search engine
HomeData Modelling & AIFind the coordinates of the fourth vertex of a rectangle with given...

Find the coordinates of the fourth vertex of a rectangle with given 3 vertices

Given an N * M grid. It contains exactly three ‘*’ and every other cell is a ‘.’ where ‘*’ denotes a vertex of a rectangle. The task is to find the coordinates of the fourth (missing) vertex (1-based indexing).
Examples: 
 

Input: grid[][] = {“*.*”, “*..”, “…”} 
Output: 2 3 
(1, 1), (1, 3) and (2, 1) are the given coordinates of the rectangle where (2, 3) is the missing coordinate.
Input: grid[][] = {“*.*”, “..*”} 
Output: 2 1 
 

 

Approach: Find the coordinates of the 3 vertices by iterating through the given grid. Since a rectangle consists of 2 X-coordinates and 2 Y-coordinates and 4 vertices, every X-coordinate and Y-coordinate should occur exactly twice. We can count how many times each X and Y coordinate occurs in the 3 given vertices and the 4th one will have coordinates that occur only once.
Below is the implementation of the above approach: 
 

C++




// C++ implementation of the approach
#include <bits/stdc++.h>
using namespace std;
 
// Function that return the coordinates
// of the fourth vertex of the rectangle
pair<int, int> findFourthVertex(int n, int m, string s[])
{
    unordered_map<int, int> row, col;
    for (int i = 0; i < n; i++)
        for (int j = 0; j < m; j++)
 
            // Save the coordinates of the given
            // vertices of the rectangle
            if (s[i][j] == '*') {
                row[i]++;
                col[j]++;
            }
    int x, y;
    for (auto tm : row)
        if (tm.second == 1)
            x = tm.first;
    for (auto tm : col)
        if (tm.second == 1)
            y = tm.first;
 
    // 1-based indexing
    return make_pair(x + 1, y + 1);
}
 
// Driver code
int main()
{
    string s[] = { "*.*", "*..", "..." };
    int n = sizeof(s) / sizeof(s[0]);
    int m = s[0].length();
 
    auto rs = findFourthVertex(n, m, s);
    cout << rs.first << " " << rs.second;
}


Java




// Java implementation of the approach
import java.util.HashMap;
import java.util.Map;
 
class GfG
{
 
    // Function that return the coordinates
    // of the fourth vertex of the rectangle
    static Pair<Integer, Integer> findFourthVertex(int n,
                                        int m, String s[])
    {
        HashMap<Integer, Integer> row = new HashMap<>();
        HashMap<Integer, Integer> col = new HashMap<>();
         
        for (int i = 0; i < n; i++)
        {
            for (int j = 0; j < m; j++)
            {
     
                // Save the coordinates of the given
                // vertices of the rectangle
                if (s[i].charAt(j) == '*')
                {
                     
                    if (row.containsKey(i))
                    {
                        row.put(i, row.get(i) + 1);
                    }
                    else
                    {
                        row.put(i, 1);
                    }
                     
                    if (col.containsKey(j))
                    {
                        col.put(j, col.get(j) + 1);
                    }
                    else
                    {
                        col.put(j, 1);
                    }
                }
            }
        }
                 
        int x = 0, y = 0;
        for (Map.Entry<Integer, Integer> entry : row.entrySet())
        {
            if (entry.getValue() == 1)
                x = entry.getKey();
        }
                 
        for (Map.Entry<Integer, Integer> entry : col.entrySet())
        {
            if (entry.getValue() == 1)
                y = entry.getKey();
        }
     
        // 1-based indexing
        Pair<Integer, Integer> ans = new Pair<>(x + 1, y + 1);
        return ans;
    }
 
    // Driver Code
    public static void main(String []args)
    {
         
        String s[] = { "*.*", "*..", "..." };
        int n = s.length;
        int m = s[0].length();
     
        Pair<Integer, Integer> rs = findFourthVertex(n, m, s);
        System.out.println(rs.first + " " + rs.second);
    }
}
 
class Pair<A, B>
{
    A first;
    B second;
 
    public Pair(A first, B second)
    {
        this.first = first;
        this.second = second;
    }
}
     
// This code is contributed by Rituraj Jain


Python3




# Python3 implementation of the approach
 
# Function that return the coordinates
# of the fourth vertex of the rectangle
def findFourthVertex(n, m, s) :
 
    row = dict.fromkeys(range(n), 0)
    col = dict.fromkeys(range(m), 0)
     
    for i in range(n) :
        for j in range(m) :
 
            # Save the coordinates of the given
            # vertices of the rectangle
            if (s[i][j] == '*') :
                row[i] += 1;
                col[j] += 1;
 
    for keys,values in row.items() :
        if (values == 1) :
            x = keys;
             
    for keys,values in col.items() :
        if (values == 1) :
            y = keys;
 
    # 1-based indexing
    return (x + 1, y + 1) ;
 
# Driver code
if __name__ == "__main__" :
     
    s = [ "*.*", "*..", "..." ]
    n = len(s);
    m = len(s[0]);
     
    rs = findFourthVertex(n, m, s);
    print(rs[0], rs[1])
 
# This code is contributed by Ryuga


C#




// C# implementation of the approach
using System;
using System.Collections.Generic;
 
class GfG
{
 
    // Function that return the coordinates
    // of the fourth vertex of the rectangle
    static Pair<int, int> findFourthVertex(int n,
                                        int m, String []s)
    {
        Dictionary<int, int> row = new Dictionary<int, int>();
        Dictionary<int, int> col = new Dictionary<int, int>();
         
        for (int i = 0; i < n; i++)
        {
            for (int j = 0; j < m; j++)
            {
     
                // Save the coordinates of the given
                // vertices of the rectangle
                if (s[i][j] == '*')
                {
                     
                    if (row.ContainsKey(i))
                    {
                        row[i] = row[i] + 1;
                    }
                    else
                    {
                        row.Add(i, 1);
                    }
                     
                    if (col.ContainsKey(j))
                    {
                        col[j] = col[j] + 1;
                    }
                    else
                    {
                        col.Add(j, 1);
                    }
                }
            }
        }
                 
        int x = 0, y = 0;
        foreach(KeyValuePair<int, int> entry in row)
        {
            if (entry.Value == 1)
                x = entry.Key;
        }
                 
        foreach(KeyValuePair<int, int> entry in col)
        {
            if (entry.Value == 1)
                y = entry.Key;
        }
     
        // 1-based indexing
        Pair<int, int> ans = new Pair<int, int>(x + 1, y + 1);
        return ans;
    }
 
    // Driver Code
    public static void Main(String []args)
    {
         
        String []s = { "*.*", "*..", "..." };
        int n = s.Length;
        int m = s[0].Length;
     
        Pair<int, int> rs = findFourthVertex(n, m, s);
        Console.WriteLine(rs.first + " " + rs.second);
    }
}
 
class Pair<A, B>
{
    public A first;
    public B second;
 
    public Pair(A first, B second)
    {
        this.first = first;
        this.second = second;
    }
}
 
// This code is contributed by 29AjayKumar


Javascript




<script>
 
// Javascript implementation of the approach
 
// Function that return the coordinates
// of the fourth vertex of the rectangle
function findFourthVertex(n, m, s)
{
    var row = new Map(), col = new Map();
    for (var i = 0; i < n; i++)
        for (var j = 0; j < m; j++)
 
            // Save the coordinates of the given
            // vertices of the rectangle
            if (s[i][j] == '*') {
 
                if(row.has(i))
                    row.set(i, row.get(i)+1)
                else
                    row.set(i, 1)
 
                if(col.has(j))
                    col.set(j, col.get(j)+1)
                else
                    col.set(j, 1)
            }
    var x, y;
    row.forEach((value, key) => {
        if (value == 1)
            x = key;
    });
 
    col.forEach((value, key) => {
        if (value == 1)
            y = key;
    });
     
    // 1-based indexing
    return [x + 1, y + 1];
}
 
// Driver code
var s = ["*.*", "*..", "..." ];
var n = s.length;
var m = s[0].length;
var rs = findFourthVertex(n, m, s);
document.write( rs[0] + " " + rs[1]);
 
// This code is contributed by famously.
</script>


Output: 

2 3

 

Time Complexity: O(N*M), as we are using a loop to traverse N*M times.
 Auxiliary Space: O(N + M), as we are using extra space for map.

Feeling lost in the world of random DSA topics, wasting time without progress? It’s time for a change! Join our DSA course, where we’ll guide you on an exciting journey to master DSA efficiently and on schedule.
Ready to dive in? Explore our Free Demo Content and join our DSA course, trusted by over 100,000 neveropen!

RELATED ARTICLES

Most Popular

Recent Comments