“Turtle” is a Python feature like a drawing board, which lets us command a turtle to draw all over it! We can use functions like turtle.forward(…) and turtle.right(…) which can move the turtle around. Commonly used turtle methods are :
Method | Parameter | Description |
---|---|---|
Turtle() | None | Creates and returns a new turtle object |
forward() | amount | Moves the turtle forward by the specified amount |
backward() | amount | Moves the turtle backward by the specified amount |
right() | angle | Turns the turtle clockwise |
left() | angle | Turns the turtle counterclockwise |
penup() | None | Picks up the turtle’s Pen |
pendown() | None | Puts down the turtle’s Pen |
up() | None | Picks up the turtle’s Pen |
down() | None | Puts down the turtle’s Pen |
color() | Color name | Changes the color of the turtle’s pen |
fillcolor() | Color name | Changes the color of the turtle will use to fill a polygon |
heading() | None | Returns the current heading |
position() | None | Returns the current position |
goto() | x, y | Move the turtle to position x,y |
begin_fill() | None | Remember the starting point for a filled polygon |
end_fill() | None | Close the polygon and fill with the current fill color |
dot() | None | Leave the dot at the current position |
stamp() | None | Leaves an impression of a turtle shape at the current location |
shape() | shapename | Should be ‘arrow’, ‘classic’, ‘turtle’ or ‘circle’ |
Plotting using Turtle
To make use of the turtle methods and functionalities, we need to import turtle.”turtle” comes packed with the standard Python package and need not be installed externally. The roadmap for executing a turtle program follows 4 steps:
- Import the turtle module
- Create a turtle to control.
- Draw around using the turtle methods.
- Run turtle.done().
So as stated above, before we can use turtle, we need to import it. We import it as :
from turtle import * # or import turtle
After importing the turtle library and making all the turtle functionalities available to us, we need to create a new drawing board(window) and a turtle. Let’s call the window as wn and the turtle as skk. So we code as:
wn = turtle.Screen() wn.bgcolor("light green") wn.title("Turtle") skk = turtle.Turtle()
Now that we have created the window and the turtle, we need to move the turtle. To move forward 100 pixels in the direction skk is facing, we code:
skk.forward(100)
We have moved skk 100 pixels forward, Awesome! Now we complete the program with the done() function and We’re done!
turtle.done()
So, we have created a program that draws a line 100 pixels long. We can draw various shapes and fill different colors using turtle methods. There’s plethora of functions and programs to be coded using the turtle library in python. Let’s learn to draw some of the basic shapes.
Shape 1: Square
Python
# Python program to draw square # using Turtle Programming import turtle skk = turtle.Turtle() for i in range ( 4 ): skk.forward( 50 ) skk.right( 90 ) turtle.done() |
Output:
Shape 2: Star
Python3
# Python program to draw star # using Turtle Programming import turtle star = turtle.Turtle() star.right( 75 ) star.forward( 100 ) for i in range ( 4 ): star.right( 144 ) star.forward( 100 ) turtle.done() |
Output:
Shape 3: Hexagon
Python
# Python program to draw hexagon # using Turtle Programming import turtle polygon = turtle.Turtle() num_sides = 6 side_length = 70 angle = 360.0 / num_sides for i in range (num_sides): polygon.forward(side_length) polygon.right(angle) turtle.done() |
Output:
Shape 4: parallelogram
Python
import turtle # Initialize the turtle t = turtle.Turtle() # Set the turtle's speed t.speed( 1 ) # Draw the parallelogram for i in range ( 2 ): t.forward( 100 ) t.left( 60 ) t.forward( 50 ) t.left( 120 ) |
Output:
Shape 5 : Circle
Python
import turtle # Set up the turtle screen and set the background color to white screen = turtle.Screen() screen.bgcolor( "white" ) # Create a new turtle and set its speed to the fastest possible pen = turtle.Turtle() pen.speed( 0 ) # Set the fill color to red pen.fillcolor( "red" ) pen.begin_fill() # Draw the circle with a radius of 100 pixels pen.circle( 100 ) # End the fill and stop drawing pen.end_fill() pen.hideturtle() # Keep the turtle window open until it is manually closed turtle.done() |
Output:
Visit pythonturtle.org to get a taste of Turtle without having python pre-installed. The shell in PythonTurtle is a full Python shell, and you can do with it almost anything you can with a standard Python shell. You can make loops, define functions, create classes, etc.
You can access these codes for wonderful turtle programs here
Some amazing Turtle Programs
1. Spiral Square Outside In and Inside Out
Python
import turtle #Inside_Out wn = turtle.Screen() wn.bgcolor( "light green" ) skk = turtle.Turtle() skk.color( "blue" ) def sqrfunc(size): for i in range ( 4 ): skk.fd(size) skk.left( 90 ) size = size + 5 sqrfunc( 6 ) sqrfunc( 26 ) sqrfunc( 46 ) sqrfunc( 66 ) sqrfunc( 86 ) sqrfunc( 106 ) sqrfunc( 126 ) sqrfunc( 146 ) |
Output:
https://www.youtube.com/watch?v=QPf
2. User Input Pattern
Python
# Python program to user input pattern # using Turtle Programming import turtle #Outside_In import turtle import time import random print ( "This program draws shapes based on the number you enter in a uniform pattern." ) num_str = input ( "Enter the side number of the shape you want to draw: " ) if num_str.isdigit(): squares = int (num_str) angle = 180 - 180 * (squares - 2 ) / squares turtle.up x = 0 y = 0 turtle.setpos(x, y) numshapes = 8 for x in range (numshapes): turtle.color(random.random(), random.random(), random.random()) x + = 5 y + = 5 turtle.forward(x) turtle.left(y) for i in range (squares): turtle.begin_fill() turtle.down() turtle.forward( 40 ) turtle.left(angle) turtle.forward( 40 ) print (turtle.pos()) turtle.up() turtle.end_fill() time.sleep( 11 ) turtle.bye() |
3. Spiral Helix Pattern
Python
# Python program to draw # Spiral Helix Pattern # using Turtle Programming import turtle loadWindow = turtle.Screen() turtle.speed( 2 ) for i in range ( 100 ): turtle.circle( 5 * i) turtle.circle( - 5 * i) turtle.left(i) turtle.exitonclick() |
Output:
4. Rainbow Benzene
Python
# Python program to draw # Rainbow Benzene # using Turtle Programming import turtle colors = [ 'red' , 'purple' , 'blue' , 'green' , 'orange' , 'yellow' ] t = turtle.Pen() turtle.bgcolor( 'black' ) for x in range ( 360 ): t.pencolor(colors[x % 6 ]) t.width(x / / 100 + 1 ) t.forward(x) t.left( 59 ) |
Output:
Trees using Turtle Programming
References:
- Turtle documentation for Python 3 and 2
- eecs.wsu.edu [PDF] !
This article is contributed by Amartya Ranjan Saikia. If you like Lazyroar and would like to contribute, you can also write an article using contribute.geeksforgeeks.org or mail your article to contribute@geeksforgeeks.org. See your article appearing on the Lazyroar main page and help other Geeks.
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