In this article we will see how to create and get the name of Push Button. When we design a GUI (Graphical User Interface) application we create lots of push button. In order to classify them we set names to them for examples names like “settings button”, “displaying button” etc.
In order to create a name we use setAccessibleName method and to get the name we use accessibleName.
Note : If name is not created and we try to get the name it will return blank string.
Syntax :
button.setAccessibleName(name) button.accessibleName()Argument :
setAccessibleName takes string as argument.
accessibleName takes no argument.
Return :
setAccessibleName returns None.
accessibleName returns string.
Code :
Python3
# importing libraries from PyQt5.QtWidgets import * from PyQt5.QtGui import * from PyQt5.QtCore import * import sys class Window(QMainWindow): def __init__( self ): super ().__init__() # setting title self .setWindowTitle( "Python " ) # setting geometry self .setGeometry( 100 , 100 , 600 , 400 ) # calling method self .UiComponents() # showing all the widgets self .show() # method for widgets def UiComponents( self ): # creating a push button button = QPushButton( "CLICK" , self ) # setting geometry of button button.setGeometry( 200 , 150 , 100 , 40 ) # setting name button.setAccessibleName( "push button" ) # adding action to a button button.clicked.connect( self .clickme) # accessing the name of button name = button.accessibleName() # creating a label to display a name label = QLabel( self ) label.setText(name) label.move( 200 , 200 ) # action method def clickme( self ): # printing pressed print ( "pressed" ) # create pyqt5 app App = QApplication(sys.argv) # create the instance of our Window window = Window() # start the app sys.exit(App. exec ()) |
Output :