In this article we will see how we can access the label text font size property in PYGLET module in python. Pyglet is easy to use but powerful library for developing visually rich GUI applications like games, multimedia etc. A window is a “heavyweight” object occupying operating system resources. Windows may appear as floating regions or can be set to fill an entire screen (fullscreen). In order to show text or message we use html label object. A label is a graphical control element which displays text on a form. It is usually a static control; having no interactivity. In metal typesetting, a font was a particular size, weight and style of a typeface. Each font was a matched set of type, one piece (called a “sort”) for each glyph, and a typeface consisting of a range of fonts that shared an overall design.
We can create a window and label with the help of commands given below
# creating window window = pyglet.window.Window(width, height, title) # creating a label label = pyglet.text.Label(text, font_name, font_size, x, y)
In order to create window we use font_size attribute with the label object
Syntax : label.font_size
Argument : It takes no argument
Return : It returns float
Below is the implementation
Python3
# importing pyglet module import pyglet import pyglet.window.key # width of window width = 500 # height of window height = 500 # caption i.e title of the window title = "Geeksforneveropen" # creating a window window = pyglet.window.Window(width, height, title) # text text = "Welcome toneveropen" # creating a label with font = times roman # font size = 36 # aligning it to the center label = pyglet.text.Label(text, font_name = 'Times New Roman' , font_size = 28 , x = 20 , y = window.height / / 2 , ) # accessing font size property of the label # setting new font size label.font_size = 15 # on draw event @window .event def on_draw(): # clearing the window window.clear() # drawing the label on the window label.draw() # key press event @window .event def on_key_press(symbol, modifier): # key "C" get press if symbol = = pyglet.window.key.C: # closing the window window.close() # image for icon img = image = pyglet.resource.image("logo.png") # setting image as icon window.set_icon(img) # start running the application pyglet.app.run() |
Output :